fix: merge conflicts

pull/178/head
alestiago 3 years ago
parent d2206f4d11
commit f6c909d585

@ -13,7 +13,7 @@ import '../../helpers/helpers.dart';
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(EmptyPinballGameTest.new);
final flameTester = FlameTester(EmptyPinballTestGame.new);
group('AlienZone', () {
flameTester.test(
@ -52,7 +52,7 @@ void main() {
});
final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
gameBuilder: EmptyPinballGameTest.new,
gameBuilder: EmptyPinballTestGame.new,
blocBuilder: () => gameBloc,
);

@ -13,8 +13,8 @@ void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(EmptyPinballTestGame.new);
final gameOverBlocTester = FlameBlocTester<EmptyPinballGameTest, GameBloc>(
gameBuilder: EmptyPinballGameTest.new,
final gameOverBlocTester = FlameBlocTester<EmptyPinballTestGame, GameBloc>(
gameBuilder: EmptyPinballTestGame.new,
blocBuilder: () {
final bloc = MockGameBloc();
const state = GameState(

@ -12,10 +12,10 @@ import '../../helpers/helpers.dart';
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
final flameTester = FlameTester(EmptyPinballGameTest.new);
final flameTester = FlameTester(EmptyPinballTestGame.new);
final gameOverBlocTester = FlameBlocTester<EmptyPinballGameTest, GameBloc>(
gameBuilder: EmptyPinballGameTest.new,
final gameOverBlocTester = FlameBlocTester<EmptyPinballTestGame, GameBloc>(
gameBuilder: EmptyPinballTestGame.new,
blocBuilder: () {
final bloc = MockGameBloc();
const state = GameState(

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