refactor: removed unused HasGameRef mixin

pull/194/head
alestiago 3 years ago
parent e08fccdb9f
commit f6a33f67bb

@ -13,7 +13,7 @@ import 'package:pinball_flame/pinball_flame.dart';
///
/// When a [Ball] hits [SparkyBumper]s, the bumper animates.
/// {@endtemplate}
class SparkyFireZone extends Blueprint with HasGameRef<Forge2DGame> {
class SparkyFireZone extends Blueprint {
/// {@macro sparky_fire_zone}
SparkyFireZone()
: super(

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