mirror of https://github.com/flutter/pinball.git
parent
f6cb66f17b
commit
f58769c2db
@ -1,202 +0,0 @@
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import 'dart:async';
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart' hide Timer;
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import 'package:pinball_components/pinball_components.dart';
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/// {@template chrome_dino}
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/// Dino that swivels back and forth, opening its mouth to eat a [Ball].
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///
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/// Upon eating a [Ball], the dino rotates and spits the [Ball] out in a
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/// different direction.
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/// {@endtemplate}
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class ChromeDino extends BodyComponent with InitialPosition {
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/// {@macro chrome_dino}
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ChromeDino()
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: super(
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priority: RenderPriority.dino,
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renderBody: false,
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);
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/// The size of the dinosaur mouth.
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static final size = Vector2(5.5, 5);
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/// Anchors the [ChromeDino] to the [RevoluteJoint] that controls its arc
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/// motion.
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Future<_ChromeDinoJoint> _anchorToJoint() async {
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// TODO(allisonryan0002): try moving to anchor after new body is defined.
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final anchor = _ChromeDinoAnchor()
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..initialPosition = initialPosition + Vector2(9, -4);
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await add(anchor);
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final jointDef = _ChromeDinoAnchorRevoluteJointDef(
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chromeDino: this,
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anchor: anchor,
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);
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final joint = _ChromeDinoJoint(jointDef);
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world.createJoint(joint);
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return joint;
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}
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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final joint = await _anchorToJoint();
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const framesInAnimation = 98;
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const animationFPS = 1 / 24;
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await add(
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TimerComponent(
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period: (framesInAnimation / 2) * animationFPS,
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onTick: joint._swivel,
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repeat: true,
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),
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);
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}
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List<FixtureDef> _createFixtureDefs() {
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final fixtureDefs = <FixtureDef>[];
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// TODO(allisonryan0002): Update this shape to better match sprite.
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final box = PolygonShape()
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..setAsBox(
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size.x / 2,
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size.y / 2,
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initialPosition + Vector2(-4, 2),
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-_ChromeDinoJoint._halfSweepingAngle,
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);
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final fixtureDef = FixtureDef(box, density: 1);
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fixtureDefs.add(fixtureDef);
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return fixtureDefs;
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}
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@override
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Body createBody() {
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final bodyDef = BodyDef(
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position: initialPosition,
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type: BodyType.dynamic,
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gravityScale: Vector2.zero(),
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);
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final body = world.createBody(bodyDef);
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_createFixtureDefs().forEach(body.createFixture);
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return body;
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}
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}
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class _ChromeDinoAnchor extends JointAnchor {
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_ChromeDinoAnchor();
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// TODO(allisonryan0002): if these aren't moved when fixing the rendering, see
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// if the joint can be created in onMount to resolve render syncing.
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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await addAll([
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_ChromeDinoMouthSprite(),
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_ChromeDinoHeadSprite(),
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]);
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}
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}
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/// {@template chrome_dino_anchor_revolute_joint_def}
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/// Hinges a [ChromeDino] to a [_ChromeDinoAnchor].
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/// {@endtemplate}
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class _ChromeDinoAnchorRevoluteJointDef extends RevoluteJointDef {
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/// {@macro chrome_dino_anchor_revolute_joint_def}
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_ChromeDinoAnchorRevoluteJointDef({
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required ChromeDino chromeDino,
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required _ChromeDinoAnchor anchor,
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}) {
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initialize(
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chromeDino.body,
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anchor.body,
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chromeDino.body.position + anchor.body.position,
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);
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enableLimit = true;
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lowerAngle = -_ChromeDinoJoint._halfSweepingAngle;
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upperAngle = _ChromeDinoJoint._halfSweepingAngle;
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enableMotor = true;
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maxMotorTorque = chromeDino.body.mass * 255;
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motorSpeed = 2;
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}
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}
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class _ChromeDinoJoint extends RevoluteJoint {
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_ChromeDinoJoint(_ChromeDinoAnchorRevoluteJointDef def) : super(def);
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static const _halfSweepingAngle = 0.1143;
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/// Sweeps the [ChromeDino] up and down repeatedly.
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void _swivel() {
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setMotorSpeed(-motorSpeed);
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}
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}
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class _ChromeDinoMouthSprite extends SpriteAnimationComponent with HasGameRef {
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_ChromeDinoMouthSprite()
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: super(
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anchor: Anchor(Anchor.center.x + 0.47, Anchor.center.y - 0.29),
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angle: _ChromeDinoJoint._halfSweepingAngle,
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);
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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final image = gameRef.images.fromCache(
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Assets.images.dino.animatronic.mouth.keyName,
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);
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const amountPerRow = 11;
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const amountPerColumn = 9;
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final textureSize = Vector2(
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image.width / amountPerRow,
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image.height / amountPerColumn,
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);
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size = textureSize / 10;
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final data = SpriteAnimationData.sequenced(
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amount: (amountPerColumn * amountPerRow) - 1,
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amountPerRow: amountPerRow,
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stepTime: 1 / 24,
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textureSize: textureSize,
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);
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animation = SpriteAnimation.fromFrameData(image, data)..currentIndex = 45;
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}
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}
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class _ChromeDinoHeadSprite extends SpriteAnimationComponent with HasGameRef {
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_ChromeDinoHeadSprite()
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: super(
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anchor: Anchor(Anchor.center.x + 0.47, Anchor.center.y - 0.29),
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angle: _ChromeDinoJoint._halfSweepingAngle,
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);
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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final image = gameRef.images.fromCache(
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Assets.images.dino.animatronic.head.keyName,
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);
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const amountPerRow = 11;
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const amountPerColumn = 9;
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final textureSize = Vector2(
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image.width / amountPerRow,
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image.height / amountPerColumn,
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);
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size = textureSize / 10;
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final data = SpriteAnimationData.sequenced(
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amount: (amountPerColumn * amountPerRow) - 1,
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amountPerRow: amountPerRow,
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stepTime: 1 / 24,
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textureSize: textureSize,
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);
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animation = SpriteAnimation.fromFrameData(image, data)..currentIndex = 45;
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}
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}
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@ -0,0 +1,4 @@
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export 'chrome_dino_chomping_behavior.dart';
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export 'chrome_dino_mouth_opening_behavior.dart';
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export 'chrome_dino_spitting_behavior.dart';
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export 'chrome_dino_swiveling_behavior.dart';
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template chrome_dino_chomping_behavior}
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/// Chomps a [Ball] after it has entered the [ChromeDino]'s mouth.
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///
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/// The chomped [Ball] is hidden in the mouth until it is spit out.
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/// {@endtemplate}
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class ChromeDinoChompingBehavior extends ContactBehavior<ChromeDino> {
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@override
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void beginContact(Object other, Contact contact) {
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super.beginContact(other, contact);
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if (other is! Ball) return;
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other.firstChild<SpriteComponent>()!.setOpacity(0);
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parent.bloc.onChomp(other);
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}
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}
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template chrome_dino_mouth_opening_behavior}
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/// Allows a [Ball] to enter the [ChromeDino] mouth when it is open.
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/// {@endtemplate}
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class ChromeDinoMouthOpeningBehavior extends ContactBehavior<ChromeDino> {
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@override
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void preSolve(Object other, Contact contact, Manifold oldManifold) {
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super.preSolve(other, contact, oldManifold);
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if (other is! Ball) return;
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if (parent.bloc.state.isMouthOpen && parent.firstChild<Ball>() == null) {
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contact.setEnabled(false);
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}
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}
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}
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template chrome_dino_spitting_behavior}
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/// Spits the [Ball] from the [ChromeDino] the next time the mouth opens.
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/// {@endtemplate}
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class ChromeDinoSpittingBehavior extends Component
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with ContactCallbacks, ParentIsA<ChromeDino> {
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/// {@macro chrome_dino_spitting_behavior}
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ChromeDinoSpittingBehavior();
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bool _waitingForSwivel = true;
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void _onNewState(ChromeDinoState state) {
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if (state.status == ChromeDinoStatus.chomping) {
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if (state.isMouthOpen && !_waitingForSwivel) {
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add(
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TimerComponent(
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period: 0.4,
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onTick: _spit,
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removeOnFinish: true,
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),
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);
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_waitingForSwivel = true;
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}
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if (_waitingForSwivel && !state.isMouthOpen) {
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_waitingForSwivel = false;
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}
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}
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}
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void _spit() {
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parent.bloc.state.ball!
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..firstChild<SpriteComponent>()!.setOpacity(1)
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..body.linearVelocity = Vector2(-50, 3);
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parent.bloc.onSpit();
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}
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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parent.bloc.stream.listen(_onNewState);
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}
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}
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@ -0,0 +1,90 @@
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template chrome_dino_swivel_behavior}
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/// Swivels the [ChromeDino] up and down periodically to match its animation
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/// sequence.
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/// {@endtemplate}
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class ChromeDinoSwivelingBehavior extends TimerComponent
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with ParentIsA<ChromeDino> {
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/// {@macro chrome_dino_swivel_behavior}
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ChromeDinoSwivelingBehavior()
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: super(
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period: 98 / 48,
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repeat: true,
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);
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late final RevoluteJoint _joint;
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@override
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Future<void> onLoad() async {
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final anchor = _ChromeDinoAnchor()
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..initialPosition = parent.initialPosition + Vector2(9, -4);
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await add(anchor);
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final jointDef = _ChromeDinoAnchorRevoluteJointDef(
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chromeDino: parent,
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anchor: anchor,
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);
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_joint = RevoluteJoint(jointDef);
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parent.world.createJoint(_joint);
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}
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@override
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void update(double dt) {
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super.update(dt);
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final angle = _joint.jointAngle();
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if (angle < _joint.upperLimit &&
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angle > _joint.lowerLimit &&
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parent.bloc.state.isMouthOpen) {
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parent.bloc.onCloseMouth();
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} else if ((angle >= _joint.upperLimit || angle <= _joint.lowerLimit) &&
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!parent.bloc.state.isMouthOpen) {
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parent.bloc.onOpenMouth();
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}
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}
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@override
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void onTick() {
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super.onTick();
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_joint.setMotorSpeed(-_joint.motorSpeed);
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}
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}
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class _ChromeDinoAnchor extends JointAnchor
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with ParentIsA<ChromeDinoSwivelingBehavior> {
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@override
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void onMount() {
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super.onMount();
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parent.parent.children
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.whereType<SpriteAnimationComponent>()
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.forEach((sprite) {
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sprite.animation!.currentIndex = 45;
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sprite.changeParent(this);
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});
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}
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}
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class _ChromeDinoAnchorRevoluteJointDef extends RevoluteJointDef {
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_ChromeDinoAnchorRevoluteJointDef({
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required ChromeDino chromeDino,
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required _ChromeDinoAnchor anchor,
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}) {
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initialize(
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chromeDino.body,
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anchor.body,
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chromeDino.body.position + anchor.body.position,
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);
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enableLimit = true;
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lowerAngle = -ChromeDino.halfSweepingAngle;
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upperAngle = ChromeDino.halfSweepingAngle;
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enableMotor = true;
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maxMotorTorque = chromeDino.body.mass * 255;
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motorSpeed = 2;
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}
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}
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@ -0,0 +1,208 @@
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import 'dart:async';
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart' hide Timer;
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import 'package:flutter/material.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_components/src/components/chrome_dino/behaviors/behaviors.dart';
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export 'cubit/chrome_dino_cubit.dart';
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/// {@template chrome_dino}
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/// Dino that swivels back and forth, opening its mouth to eat a [Ball].
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///
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/// Upon eating a [Ball], the dino rotates and spits the [Ball] out in the
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/// opposite direction.
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/// {@endtemplate}
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class ChromeDino extends BodyComponent with InitialPosition, ContactCallbacks {
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/// {@macro chrome_dino}
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ChromeDino({Iterable<Component>? children})
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: bloc = ChromeDinoCubit(),
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super(
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priority: RenderPriority.dino,
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children: [
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_ChromeDinoMouthSprite(),
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_ChromeDinoHeadSprite(),
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ChromeDinoMouthOpeningBehavior()..applyTo(['mouth_opening']),
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ChromeDinoSwivelingBehavior(),
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ChromeDinoChompingBehavior()..applyTo(['inside_mouth']),
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ChromeDinoSpittingBehavior(),
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...?children,
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],
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renderBody: false,
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);
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/// Creates a [ChromeDino] without any children.
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///
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/// This can be used for testing [ChromeDino]'s behaviors in isolation.
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// TODO(alestiago): Refactor injecting bloc once the following is merged:
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// https://github.com/flame-engine/flame/pull/1538
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@visibleForTesting
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ChromeDino.test({
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required this.bloc,
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});
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// TODO(alestiago): Consider refactoring once the following is merged:
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// https://github.com/flame-engine/flame/pull/1538
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// ignore: public_member_api_docs
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final ChromeDinoCubit bloc;
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/// The size of the dinosaur mouth.
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static final size = Vector2(5.5, 6);
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/// Angle to rotate the dino up or down from the starting horizontal position.
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static const halfSweepingAngle = 0.1143;
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@override
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void onRemove() {
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bloc.close();
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super.onRemove();
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}
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List<FixtureDef> _createFixtureDefs() {
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const mouthAngle = -(halfSweepingAngle + 0.28);
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final topEdge = PolygonShape()
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..setAsBox(
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size.x / 2,
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0.1,
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initialPosition + Vector2(-4.2, -1.4),
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mouthAngle,
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);
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final topEdgeFixtureDef = FixtureDef(topEdge, density: 100);
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final backEdge = PolygonShape()
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..setAsBox(
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0.1,
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size.y / 2,
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initialPosition + Vector2(-1.3, 0.5),
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-halfSweepingAngle,
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);
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final backEdgeFixtureDef = FixtureDef(backEdge, density: 100);
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final bottomEdge = PolygonShape()
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..setAsBox(
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size.x / 2,
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0.1,
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initialPosition + Vector2(-3.5, 4.7),
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mouthAngle,
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);
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final bottomEdgeFixtureDef = FixtureDef(
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bottomEdge,
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density: 100,
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);
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final mouthOpeningEdge = PolygonShape()
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..setAsBox(
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0.1,
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size.y / 2.5,
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initialPosition + Vector2(-6.4, 2.7),
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-halfSweepingAngle,
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);
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final mouthOpeningEdgeFixtureDef = FixtureDef(
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mouthOpeningEdge,
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density: 0.1,
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userData: 'mouth_opening',
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);
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final insideSensor = PolygonShape()
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..setAsBox(
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0.2,
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0.2,
|
||||
initialPosition + Vector2(-3.5, 1.5),
|
||||
0,
|
||||
);
|
||||
final insideSensorFixtureDef = FixtureDef(
|
||||
insideSensor,
|
||||
isSensor: true,
|
||||
userData: 'inside_mouth',
|
||||
);
|
||||
|
||||
return [
|
||||
topEdgeFixtureDef,
|
||||
backEdgeFixtureDef,
|
||||
bottomEdgeFixtureDef,
|
||||
mouthOpeningEdgeFixtureDef,
|
||||
insideSensorFixtureDef,
|
||||
];
|
||||
}
|
||||
|
||||
@override
|
||||
Body createBody() {
|
||||
final bodyDef = BodyDef(
|
||||
userData: this,
|
||||
position: initialPosition,
|
||||
type: BodyType.dynamic,
|
||||
gravityScale: Vector2.zero(),
|
||||
);
|
||||
|
||||
final body = world.createBody(bodyDef);
|
||||
_createFixtureDefs().forEach(body.createFixture);
|
||||
|
||||
return body;
|
||||
}
|
||||
}
|
||||
|
||||
class _ChromeDinoMouthSprite extends SpriteAnimationComponent with HasGameRef {
|
||||
_ChromeDinoMouthSprite()
|
||||
: super(
|
||||
anchor: Anchor(Anchor.center.x + 0.47, Anchor.center.y - 0.29),
|
||||
angle: ChromeDino.halfSweepingAngle,
|
||||
);
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
final image = gameRef.images.fromCache(
|
||||
Assets.images.dino.animatronic.mouth.keyName,
|
||||
);
|
||||
|
||||
const amountPerRow = 11;
|
||||
const amountPerColumn = 9;
|
||||
final textureSize = Vector2(
|
||||
image.width / amountPerRow,
|
||||
image.height / amountPerColumn,
|
||||
);
|
||||
size = textureSize / 10;
|
||||
|
||||
final data = SpriteAnimationData.sequenced(
|
||||
amount: (amountPerColumn * amountPerRow) - 1,
|
||||
amountPerRow: amountPerRow,
|
||||
stepTime: 1 / 24,
|
||||
textureSize: textureSize,
|
||||
);
|
||||
animation = SpriteAnimation.fromFrameData(image, data);
|
||||
}
|
||||
}
|
||||
|
||||
class _ChromeDinoHeadSprite extends SpriteAnimationComponent with HasGameRef {
|
||||
_ChromeDinoHeadSprite()
|
||||
: super(
|
||||
anchor: Anchor(Anchor.center.x + 0.47, Anchor.center.y - 0.29),
|
||||
angle: ChromeDino.halfSweepingAngle,
|
||||
);
|
||||
|
||||
@override
|
||||
Future<void> onLoad() async {
|
||||
await super.onLoad();
|
||||
final image = gameRef.images.fromCache(
|
||||
Assets.images.dino.animatronic.head.keyName,
|
||||
);
|
||||
|
||||
const amountPerRow = 11;
|
||||
const amountPerColumn = 9;
|
||||
final textureSize = Vector2(
|
||||
image.width / amountPerRow,
|
||||
image.height / amountPerColumn,
|
||||
);
|
||||
size = textureSize / 10;
|
||||
|
||||
final data = SpriteAnimationData.sequenced(
|
||||
amount: (amountPerColumn * amountPerRow) - 1,
|
||||
amountPerRow: amountPerRow,
|
||||
stepTime: 1 / 24,
|
||||
textureSize: textureSize,
|
||||
);
|
||||
animation = SpriteAnimation.fromFrameData(image, data);
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
// ignore_for_file: public_member_api_docs
|
||||
|
||||
import 'package:bloc/bloc.dart';
|
||||
import 'package:equatable/equatable.dart';
|
||||
import 'package:pinball_components/pinball_components.dart';
|
||||
|
||||
part 'chrome_dino_state.dart';
|
||||
|
||||
class ChromeDinoCubit extends Cubit<ChromeDinoState> {
|
||||
ChromeDinoCubit() : super(const ChromeDinoState.inital());
|
||||
|
||||
void onOpenMouth() {
|
||||
emit(state.copyWith(isMouthOpen: true));
|
||||
}
|
||||
|
||||
void onCloseMouth() {
|
||||
emit(state.copyWith(isMouthOpen: false));
|
||||
}
|
||||
|
||||
void onChomp(Ball ball) {
|
||||
emit(state.copyWith(status: ChromeDinoStatus.chomping, ball: ball));
|
||||
}
|
||||
|
||||
void onSpit() {
|
||||
emit(state.copyWith(status: ChromeDinoStatus.idle));
|
||||
}
|
||||
}
|
@ -0,0 +1,46 @@
|
||||
// ignore_for_file: public_member_api_docs
|
||||
|
||||
part of 'chrome_dino_cubit.dart';
|
||||
|
||||
enum ChromeDinoStatus {
|
||||
idle,
|
||||
chomping,
|
||||
}
|
||||
|
||||
class ChromeDinoState extends Equatable {
|
||||
const ChromeDinoState({
|
||||
required this.status,
|
||||
required this.isMouthOpen,
|
||||
this.ball,
|
||||
});
|
||||
|
||||
const ChromeDinoState.inital()
|
||||
: this(
|
||||
status: ChromeDinoStatus.idle,
|
||||
isMouthOpen: false,
|
||||
);
|
||||
|
||||
final ChromeDinoStatus status;
|
||||
final bool isMouthOpen;
|
||||
final Ball? ball;
|
||||
|
||||
ChromeDinoState copyWith({
|
||||
ChromeDinoStatus? status,
|
||||
bool? isMouthOpen,
|
||||
Ball? ball,
|
||||
}) {
|
||||
final state = ChromeDinoState(
|
||||
status: status ?? this.status,
|
||||
isMouthOpen: isMouthOpen ?? this.isMouthOpen,
|
||||
ball: ball ?? this.ball,
|
||||
);
|
||||
return state;
|
||||
}
|
||||
|
||||
@override
|
||||
List<Object?> get props => [
|
||||
status,
|
||||
isMouthOpen,
|
||||
ball,
|
||||
];
|
||||
}
|
Loading…
Reference in new issue