From f03c7ffcdeca3b24430cb59cb083fd2ac7f4dac4 Mon Sep 17 00:00:00 2001 From: RuiAlonso Date: Mon, 18 Apr 2022 19:08:06 +0200 Subject: [PATCH] refactor: plunger position and compressionDistance --- lib/game/components/launcher.dart | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/game/components/launcher.dart b/lib/game/components/launcher.dart index f3238152..0ad74905 100644 --- a/lib/game/components/launcher.dart +++ b/lib/game/components/launcher.dart @@ -16,8 +16,8 @@ class Launcher extends Forge2DBlueprint { @override void build(Forge2DGame gameRef) { - plunger = ControlledPlunger(compressionDistance: 12.3) - ..initialPosition = Vector2(40.1, 38); + plunger = ControlledPlunger(compressionDistance: 14) + ..initialPosition = Vector2(40.5, 38); final _rocket = RocketSpriteComponent()..position = Vector2(43, 62);