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@ -13,7 +13,7 @@ void main() {
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flameTester.test(
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'loads correctly',
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(game) async {
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final anchor = JointAnchor(position: Vector2.zero());
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final anchor = JointAnchor()..initialPosition = Vector2.zero();
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await game.ready();
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await game.ensureAdd(anchor);
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@ -27,7 +27,7 @@ void main() {
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(game) async {
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await game.ready();
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final position = Vector2.all(10);
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final anchor = JointAnchor(position: position);
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final anchor = JointAnchor()..initialPosition = position;
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await game.ensureAdd(anchor);
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game.contains(anchor);
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@ -39,7 +39,7 @@ void main() {
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'is static',
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(game) async {
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await game.ready();
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final anchor = JointAnchor(position: Vector2.zero());
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final anchor = JointAnchor()..initialPosition = Vector2.zero();
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await game.ensureAdd(anchor);
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expect(anchor.body.bodyType, equals(BodyType.static));
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@ -51,7 +51,7 @@ void main() {
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flameTester.test(
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'has none',
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(game) async {
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final anchor = JointAnchor(position: Vector2.zero());
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final anchor = JointAnchor()..initialPosition = Vector2.zero();
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await game.ensureAdd(anchor);
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expect(anchor.body.fixtures, isEmpty);
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