refactor: set filterQuality to Medium

pull/334/head
alestiago 3 years ago
parent fd532279c6
commit ed959c8d71

@ -68,8 +68,8 @@ class PinballGame extends PinballForge2DGame
await add(
CanvasComponent(
onSpritePainted: (paint) {
if (paint.filterQuality != FilterQuality.high) {
paint.filterQuality = FilterQuality.high;
if (paint.filterQuality != FilterQuality.medium) {
paint.filterQuality = FilterQuality.medium;
}
},
children: [

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