refactor: applied PR suggestions

pull/176/head
alestiago 3 years ago
parent e0fee4ad16
commit dd806c938a

@ -8,12 +8,12 @@ import 'package:pinball/flame/flame.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_components/pinball_components.dart';
/// {@template bonus_word}
/// {@template google_word}
/// Loads all [GoogleLetter]s to compose a [GoogleWord].
/// {@endtemplate}
class GoogleWord extends Component
with HasGameRef<PinballGame>, Controls<_GoogleWordController> {
/// {@macro bonus_word}
/// {@macro google_word}
GoogleWord({
required Vector2 position,
}) : _position = position {
@ -51,8 +51,6 @@ class _GoogleWordController extends ComponentController<GoogleWord>
with HasGameRef<PinballGame> {
_GoogleWordController(GoogleWord googleWord) : super(googleWord);
static const _googleWord = 'Google';
final _activatedLetters = <GoogleLetter>{};
void activate(GoogleLetter googleLetter) {
@ -60,7 +58,7 @@ class _GoogleWordController extends ComponentController<GoogleWord>
googleLetter.activate();
final activatedBonus = _activatedLetters.length == _googleWord.length;
final activatedBonus = _activatedLetters.length == 6;
if (activatedBonus) {
gameRef.audio.googleBonus();
gameRef.read<GameBloc>().add(const BonusActivated(GameBonus.word));

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