diff --git a/assets/images/loading_game/io_pinball.png b/assets/images/loading_game/io_pinball.png new file mode 100644 index 00000000..c8d9fadc Binary files /dev/null and b/assets/images/loading_game/io_pinball.png differ diff --git a/lib/assets_manager/cubit/assets_manager_cubit.dart b/lib/assets_manager/cubit/assets_manager_cubit.dart index b97483d4..5d3dd7c9 100644 --- a/lib/assets_manager/cubit/assets_manager_cubit.dart +++ b/lib/assets_manager/cubit/assets_manager_cubit.dart @@ -1,27 +1,39 @@ import 'package:bloc/bloc.dart'; import 'package:equatable/equatable.dart'; +import 'package:pinball/game/game.dart'; +import 'package:pinball/select_character/select_character.dart'; +import 'package:pinball_audio/pinball_audio.dart'; part 'assets_manager_state.dart'; -/// {@template assets_manager_cubit} -/// Cubit responsable for pre loading any game assets -/// {@endtemplate} class AssetsManagerCubit extends Cubit { - /// {@macro assets_manager_cubit} - AssetsManagerCubit(List loadables) - : super( - AssetsManagerState.initial( - loadables: loadables, - ), - ); + AssetsManagerCubit(this._game, this._player) + : super(const AssetsManagerState.initial()); + + final PinballGame _game; + final PinballPlayer _player; - /// Loads the assets Future load() async { + /// Assigning loadables is a very expensive operation. With this purposeful + /// delay here, which is a bit random in duration but enough to let the UI + /// do its job without adding too much delay for the user, we are letting + /// the UI paint first, and then we start loading the assets. + await Future.delayed(const Duration(milliseconds: 300)); + emit( + state.copyWith( + loadables: [ + _game.preFetchLeaderboard(), + ..._game.preLoadAssets(), + ..._player.load(), + ...BonusAnimation.loadAssets(), + ...SelectedCharacter.loadAssets(), + ], + ), + ); final all = state.loadables.map((loadable) async { await loadable; emit(state.copyWith(loaded: [...state.loaded, loadable])); }).toList(); - await Future.wait(all); } } diff --git a/lib/assets_manager/cubit/assets_manager_state.dart b/lib/assets_manager/cubit/assets_manager_state.dart index 8ef1e874..4847adc6 100644 --- a/lib/assets_manager/cubit/assets_manager_state.dart +++ b/lib/assets_manager/cubit/assets_manager_state.dart @@ -11,9 +11,8 @@ class AssetsManagerState extends Equatable { }); /// {@macro assets_manager_state} - const AssetsManagerState.initial({ - required List loadables, - }) : this(loadables: loadables, loaded: const []); + const AssetsManagerState.initial() + : this(loadables: const [], loaded: const []); /// List of futures to load final List loadables; @@ -22,7 +21,11 @@ class AssetsManagerState extends Equatable { final List loaded; /// Returns a value between 0 and 1 to indicate the loading progress - double get progress => loaded.length / loadables.length; + double get progress => + loadables.isEmpty ? 0 : loaded.length / loadables.length; + + /// Only returns false if all the assets have been loaded + bool get isLoading => progress != 1; /// Returns a copy of this instance with the given parameters /// updated diff --git a/lib/assets_manager/views/assets_loading_page.dart b/lib/assets_manager/views/assets_loading_page.dart index ddb76803..4e75a3a5 100644 --- a/lib/assets_manager/views/assets_loading_page.dart +++ b/lib/assets_manager/views/assets_loading_page.dart @@ -1,6 +1,7 @@ import 'package:flutter/material.dart'; import 'package:flutter_bloc/flutter_bloc.dart'; import 'package:pinball/assets_manager/assets_manager.dart'; +import 'package:pinball/gen/gen.dart'; import 'package:pinball/l10n/l10n.dart'; import 'package:pinball_ui/pinball_ui.dart'; @@ -20,10 +21,9 @@ class AssetsLoadingPage extends StatelessWidget { child: Column( mainAxisSize: MainAxisSize.min, children: [ - Text( - l10n.ioPinball, - style: headline1!.copyWith(fontSize: 80), - textAlign: TextAlign.center, + Padding( + padding: const EdgeInsets.symmetric(horizontal: 20), + child: Assets.images.loadingGame.ioPinball.image(), ), const SizedBox(height: 40), AnimatedEllipsisText( diff --git a/lib/game/game_assets.dart b/lib/game/game_assets.dart index ac324417..866564b4 100644 --- a/lib/game/game_assets.dart +++ b/lib/game/game_assets.dart @@ -1,3 +1,4 @@ +import 'package:flame/extensions.dart'; import 'package:pinball/game/game.dart'; import 'package:pinball_components/pinball_components.dart' as components; import 'package:pinball_theme/pinball_theme.dart' hide Assets; @@ -5,7 +6,7 @@ import 'package:pinball_theme/pinball_theme.dart' hide Assets; /// Add methods to help loading and caching game assets. extension PinballGameAssetsX on PinballGame { /// Returns a list of assets to be loaded - List preLoadAssets() { + List> preLoadAssets() { const dashTheme = DashTheme(); const sparkyTheme = SparkyTheme(); const androidTheme = AndroidTheme(); diff --git a/lib/game/view/pinball_game_page.dart b/lib/game/view/pinball_game_page.dart index bb190668..dc36c74c 100644 --- a/lib/game/view/pinball_game_page.dart +++ b/lib/game/view/pinball_game_page.dart @@ -21,12 +21,6 @@ class PinballGamePage extends StatelessWidget { final bool isDebugMode; - static Route route({bool isDebugMode = kDebugMode}) { - return MaterialPageRoute( - builder: (_) => PinballGamePage(isDebugMode: isDebugMode), - ); - } - @override Widget build(BuildContext context) { final characterThemeBloc = context.read(); @@ -48,53 +42,39 @@ class PinballGamePage extends StatelessWidget { l10n: context.l10n, gameBloc: gameBloc, ); - - final loadables = [ - game.preFetchLeaderboard(), - ...game.preLoadAssets(), - ...player.load(), - ...BonusAnimation.loadAssets(), - ...SelectedCharacter.loadAssets(), - ]; - - return BlocProvider( - create: (_) => AssetsManagerCubit(loadables)..load(), - child: PinballGameView(game: game), + return Container( + decoration: const CrtBackground(), + child: Scaffold( + backgroundColor: PinballColors.transparent, + body: BlocProvider( + create: (_) => AssetsManagerCubit(game, player)..load(), + child: PinballGameView(game), + ), + ), ); } } class PinballGameView extends StatelessWidget { - const PinballGameView({ - Key? key, - required this.game, - }) : super(key: key); + const PinballGameView(this.game, {Key? key}) : super(key: key); final PinballGame game; @override Widget build(BuildContext context) { - final isLoading = context.select( - (AssetsManagerCubit bloc) => bloc.state.progress != 1, - ); - return Container( - decoration: const CrtBackground(), - child: Scaffold( - backgroundColor: PinballColors.transparent, - body: isLoading + return BlocBuilder( + builder: (context, state) { + return state.isLoading ? const AssetsLoadingPage() - : PinballGameLoadedView(game: game), - ), + : PinballGameLoadedView(game); + }, ); } } @visibleForTesting class PinballGameLoadedView extends StatelessWidget { - const PinballGameLoadedView({ - Key? key, - required this.game, - }) : super(key: key); + const PinballGameLoadedView(this.game, {Key? key}) : super(key: key); final PinballGame game; diff --git a/lib/gen/assets.gen.dart b/lib/gen/assets.gen.dart index 33d2bbd1..f0b6fdeb 100644 --- a/lib/gen/assets.gen.dart +++ b/lib/gen/assets.gen.dart @@ -15,6 +15,8 @@ class $AssetsImagesGen { $AssetsImagesComponentsGen get components => const $AssetsImagesComponentsGen(); $AssetsImagesLinkBoxGen get linkBox => const $AssetsImagesLinkBoxGen(); + $AssetsImagesLoadingGameGen get loadingGame => + const $AssetsImagesLoadingGameGen(); $AssetsImagesScoreGen get score => const $AssetsImagesScoreGen(); } @@ -62,6 +64,14 @@ class $AssetsImagesLinkBoxGen { const AssetGenImage('assets/images/link_box/info_icon.png'); } +class $AssetsImagesLoadingGameGen { + const $AssetsImagesLoadingGameGen(); + + /// File path: assets/images/loading_game/io_pinball.png + AssetGenImage get ioPinball => + const AssetGenImage('assets/images/loading_game/io_pinball.png'); +} + class $AssetsImagesScoreGen { const $AssetsImagesScoreGen(); diff --git a/lib/l10n/arb/app_en.arb b/lib/l10n/arb/app_en.arb index f6b064a2..6f265fd5 100644 --- a/lib/l10n/arb/app_en.arb +++ b/lib/l10n/arb/app_en.arb @@ -148,10 +148,6 @@ "@loading": { "description": "Text shown to indicate loading times" }, - "ioPinball": "I/O Pinball", - "@ioPinball": { - "description": "I/O Pinball - Name of the game" - }, "enter": "Enter", "@enter": { "description": "Text shown on the mobile controls enter button" diff --git a/lib/more_information/more_information_dialog.dart b/lib/more_information/more_information_dialog.dart index 179c06f5..b9a9ddbb 100644 --- a/lib/more_information/more_information_dialog.dart +++ b/lib/more_information/more_information_dialog.dart @@ -55,8 +55,6 @@ class _LinkBoxHeader extends StatelessWidget { @override Widget build(BuildContext context) { final l10n = context.l10n; - final indent = MediaQuery.of(context).size.width / 5; - return Column( children: [ Text( @@ -68,11 +66,9 @@ class _LinkBoxHeader extends StatelessWidget { overflow: TextOverflow.ellipsis, ), const SizedBox(height: 12), - Divider( - color: PinballColors.white, - endIndent: indent, - indent: indent, - thickness: 2, + const SizedBox( + width: 200, + child: Divider(color: PinballColors.white, thickness: 2), ), ], ); diff --git a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior.dart b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior.dart index 57895c45..db98a30a 100644 --- a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior.dart +++ b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior.dart @@ -9,7 +9,7 @@ import 'package:pinball_flame/pinball_flame.dart'; /// the [SpaceshipRamp]. /// {@endtemplate} class RampBallAscendingContactBehavior - extends ContactBehavior { + extends ContactBehavior { @override void beginContact(Object other, Contact contact) { super.beginContact(other, contact); diff --git a/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart b/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart index ea7ed2e7..07a5e79b 100644 --- a/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart +++ b/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart @@ -27,11 +27,6 @@ class SpaceshipRamp extends Component { required this.bloc, }) : super( children: [ - RampScoringSensor( - children: [ - RampBallAscendingContactBehavior(), - ], - )..initialPosition = Vector2(1.7, -20.4), _SpaceshipRampOpening( outsideLayer: Layer.spaceship, outsidePriority: ZIndexes.ballOnSpaceship, @@ -40,7 +35,7 @@ class SpaceshipRamp extends Component { ..initialPosition = Vector2(-13.7, -18.6) ..layer = Layer.spaceshipEntranceRamp, _SpaceshipRampBackground(), - _SpaceshipRampBoardOpening()..initialPosition = Vector2(3.4, -39.5), + SpaceshipRampBoardOpening()..initialPosition = Vector2(3.4, -39.5), _SpaceshipRampForegroundRailing(), SpaceshipRampBase()..initialPosition = Vector2(3.4, -42.5), _SpaceshipRampBackgroundRailingSpriteComponent(), @@ -246,13 +241,14 @@ extension on SpaceshipRampArrowSpriteState { } } -class _SpaceshipRampBoardOpening extends BodyComponent - with Layered, ZIndex, InitialPosition { - _SpaceshipRampBoardOpening() +class SpaceshipRampBoardOpening extends BodyComponent + with Layered, ZIndex, InitialPosition, ParentIsA { + SpaceshipRampBoardOpening() : super( renderBody: false, children: [ _SpaceshipRampBoardOpeningSpriteComponent(), + RampBallAscendingContactBehavior()..applyTo(['inside']), LayerContactBehavior(layer: Layer.spaceshipEntranceRamp) ..applyTo(['inside']), LayerContactBehavior( @@ -271,6 +267,13 @@ class _SpaceshipRampBoardOpening extends BodyComponent layer = Layer.opening; } + /// Creates a [SpaceshipRampBoardOpening] without any children. + /// + /// This can be used for testing [SpaceshipRampBoardOpening]'s behaviors in + /// isolation. + @visibleForTesting + SpaceshipRampBoardOpening.test(); + List _createFixtureDefs() { final topEdge = EdgeShape() ..set( @@ -495,46 +498,3 @@ class _SpaceshipRampOpening extends LayerSensor { ); } } - -/// {@template ramp_scoring_sensor} -/// Small sensor body used to detect when a ball has entered the -/// [SpaceshipRamp]. -/// {@endtemplate} -class RampScoringSensor extends BodyComponent - with ParentIsA, InitialPosition, Layered { - /// {@macro ramp_scoring_sensor} - RampScoringSensor({ - Iterable? children, - }) : super( - children: children, - renderBody: false, - ) { - layer = Layer.spaceshipEntranceRamp; - } - - /// Creates a [RampScoringSensor] without any children. - @visibleForTesting - RampScoringSensor.test(); - - @override - Body createBody() { - final shape = PolygonShape() - ..setAsBox( - 2.6, - .5, - initialPosition, - -5 * math.pi / 180, - ); - - final fixtureDef = FixtureDef( - shape, - isSensor: true, - ); - final bodyDef = BodyDef( - position: initialPosition, - userData: this, - ); - - return world.createBody(bodyDef)..createFixture(fixtureDef); - } -} diff --git a/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior_test.dart b/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior_test.dart index ea37550a..d1f03ce7 100644 --- a/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior_test.dart +++ b/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_ball_ascending_contact_behavior_test.dart @@ -67,16 +67,16 @@ void main() { initialState: const SpaceshipRampState.initial(), ); - final rampSensor = RampScoringSensor.test(); + final parent = SpaceshipRampBoardOpening.test(); final spaceshipRamp = SpaceshipRamp.test( bloc: bloc, ); when(() => body.linearVelocity).thenReturn(Vector2(0, -1)); - await spaceshipRamp.add(rampSensor); + await spaceshipRamp.add(parent); await game.ensureAddAll([spaceshipRamp, ball]); - await rampSensor.add(behavior); + await parent.add(behavior); behavior.beginContact(ball, _MockContact()); @@ -95,16 +95,16 @@ void main() { initialState: const SpaceshipRampState.initial(), ); - final rampSensor = RampScoringSensor.test(); + final parent = SpaceshipRampBoardOpening.test(); final spaceshipRamp = SpaceshipRamp.test( bloc: bloc, ); when(() => body.linearVelocity).thenReturn(Vector2(0, 1)); - await spaceshipRamp.add(rampSensor); + await spaceshipRamp.add(parent); await game.ensureAddAll([spaceshipRamp, ball]); - await rampSensor.add(behavior); + await parent.add(behavior); behavior.beginContact(ball, _MockContact()); diff --git a/packages/pinball_components/test/src/components/spaceship_ramp/spaceship_ramp_test.dart b/packages/pinball_components/test/src/components/spaceship_ramp/spaceship_ramp_test.dart index 7bd18aeb..1c9c968d 100644 --- a/packages/pinball_components/test/src/components/spaceship_ramp/spaceship_ramp_test.dart +++ b/packages/pinball_components/test/src/components/spaceship_ramp/spaceship_ramp_test.dart @@ -7,6 +7,7 @@ import 'package:flame_test/flame_test.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:mocktail/mocktail.dart'; import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/spaceship_ramp/behavior/behavior.dart'; import 'package:pinball_flame/pinball_flame.dart'; import '../../../helpers/helpers.dart'; @@ -324,4 +325,29 @@ void main() { }, ); }); + + group('SpaceshipRampBoardOpening', () { + test('can be instantiated', () { + expect(SpaceshipRampBoardOpening(), isA()); + }); + + flameTester.test('can be loaded', (game) async { + final parent = SpaceshipRamp.test(bloc: _MockSpaceshipRampCubit()); + final component = SpaceshipRampBoardOpening(); + await game.ensureAdd(parent); + await parent.ensureAdd(component); + expect(parent.children, contains(component)); + }); + + flameTester.test('adds a RampBallAscendingContactBehavior', (game) async { + final parent = SpaceshipRamp.test(bloc: _MockSpaceshipRampCubit()); + final component = SpaceshipRampBoardOpening(); + await game.ensureAdd(parent); + await parent.ensureAdd(component); + expect( + component.children.whereType().length, + equals(1), + ); + }); + }); } diff --git a/pubspec.yaml b/pubspec.yaml index 1a025d4a..32a412a0 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -62,6 +62,7 @@ flutter: - assets/images/bonus_animation/ - assets/images/score/ - assets/images/link_box/ + - assets/images/loading_game/ flutter_gen: line_length: 80 diff --git a/test/app/view/app_test.dart b/test/app/view/app_test.dart index 4f04a89d..0f34b66e 100644 --- a/test/app/view/app_test.dart +++ b/test/app/view/app_test.dart @@ -35,6 +35,7 @@ void main() { pinballPlayer: pinballPlayer, ), ); + await tester.pump(const Duration(milliseconds: 400)); expect(find.byType(PinballGamePage), findsOneWidget); }); }); diff --git a/test/assets_manager/cubit/assets_manager_cubit_test.dart b/test/assets_manager/cubit/assets_manager_cubit_test.dart deleted file mode 100644 index 27d9cedb..00000000 --- a/test/assets_manager/cubit/assets_manager_cubit_test.dart +++ /dev/null @@ -1,35 +0,0 @@ -import 'dart:async'; - -import 'package:bloc_test/bloc_test.dart'; -import 'package:flutter_test/flutter_test.dart'; -import 'package:pinball/assets_manager/assets_manager.dart'; - -void main() { - group('AssetsManagerCubit', () { - final completer1 = Completer(); - final completer2 = Completer(); - - final future1 = completer1.future; - final future2 = completer2.future; - - blocTest( - 'emits the loaded on the order that they load', - build: () => AssetsManagerCubit([future1, future2]), - act: (cubit) { - cubit.load(); - completer2.complete(); - completer1.complete(); - }, - expect: () => [ - AssetsManagerState( - loadables: [future1, future2], - loaded: [future2], - ), - AssetsManagerState( - loadables: [future1, future2], - loaded: [future2, future1], - ), - ], - ); - }); -} diff --git a/test/assets_manager/cubit/assets_manager_state_test.dart b/test/assets_manager/cubit/assets_manager_state_test.dart index 4882f880..41e94add 100644 --- a/test/assets_manager/cubit/assets_manager_state_test.dart +++ b/test/assets_manager/cubit/assets_manager_state_test.dart @@ -13,12 +13,11 @@ void main() { }); test('has the correct initial state', () { - final future = Future.value(); expect( - AssetsManagerState.initial(loadables: [future]), + AssetsManagerState.initial(), equals( AssetsManagerState( - loadables: [future], + loadables: const [], loaded: const [], ), ), diff --git a/test/game/view/pinball_game_page_test.dart b/test/game/view/pinball_game_page_test.dart index fbcf8c76..8c6d3042 100644 --- a/test/game/view/pinball_game_page_test.dart +++ b/test/game/view/pinball_game_page_test.dart @@ -82,14 +82,26 @@ void main() { ); }); - testWidgets('renders PinballGameView', (tester) async { - await tester.pumpApp( - PinballGamePage(), - characterThemeCubit: characterThemeCubit, - gameBloc: gameBloc, - ); + group('renders PinballGameView', () { + testWidgets('with debug mode turned on', (tester) async { + await tester.pumpApp( + PinballGamePage(), + characterThemeCubit: characterThemeCubit, + gameBloc: gameBloc, + ); + + expect(find.byType(PinballGameView), findsOneWidget); + }); - expect(find.byType(PinballGameView), findsOneWidget); + testWidgets('with debug mode turned off', (tester) async { + await tester.pumpApp( + PinballGamePage(isDebugMode: false), + characterThemeCubit: characterThemeCubit, + gameBloc: gameBloc, + ); + + expect(find.byType(PinballGameView), findsOneWidget); + }); }); testWidgets( @@ -106,9 +118,7 @@ void main() { initialState: initialAssetsState, ); await tester.pumpApp( - PinballGameView( - game: game, - ), + PinballGameView(game), assetsManagerCubit: assetsManagerCubit, characterThemeCubit: characterThemeCubit, ); @@ -138,9 +148,7 @@ void main() { ); await tester.pumpApp( - PinballGameView( - game: game, - ), + PinballGameView(game), assetsManagerCubit: assetsManagerCubit, characterThemeCubit: characterThemeCubit, gameBloc: gameBloc, @@ -151,61 +159,6 @@ void main() { expect(find.byType(PinballGameLoadedView), findsOneWidget); }); - - group('route', () { - Future pumpRoute({ - required WidgetTester tester, - required bool isDebugMode, - }) async { - await tester.pumpApp( - Scaffold( - body: Builder( - builder: (context) { - return ElevatedButton( - onPressed: () { - Navigator.of(context).push( - PinballGamePage.route( - isDebugMode: isDebugMode, - ), - ); - }, - child: const Text('Tap me'), - ); - }, - ), - ), - characterThemeCubit: characterThemeCubit, - gameBloc: gameBloc, - ); - - await tester.tap(find.text('Tap me')); - - // We can't use pumpAndSettle here because the page renders a Flame game - // which is an infinity animation, so it will timeout - await tester.pump(); // Runs the button action - await tester.pump(); // Runs the navigation - } - - testWidgets('route creates the correct non debug game', (tester) async { - await pumpRoute(tester: tester, isDebugMode: false); - expect( - find.byWidgetPredicate( - (w) => w is PinballGameView && w.game is! DebugPinballGame, - ), - findsOneWidget, - ); - }); - - testWidgets('route creates the correct debug game', (tester) async { - await pumpRoute(tester: tester, isDebugMode: true); - expect( - find.byWidgetPredicate( - (w) => w is PinballGameView && w.game is DebugPinballGame, - ), - findsOneWidget, - ); - }); - }); }); group('PinballGameView', () { @@ -230,7 +183,7 @@ void main() { testWidgets('renders game', (tester) async { await tester.pumpApp( - PinballGameView(game: game), + PinballGameView(game), gameBloc: gameBloc, startGameBloc: startGameBloc, ); @@ -258,7 +211,7 @@ void main() { ); await tester.pumpApp( - PinballGameView(game: game), + PinballGameView(game), gameBloc: gameBloc, startGameBloc: startGameBloc, ); @@ -276,7 +229,6 @@ void main() { final gameState = GameState.initial().copyWith( status: GameStatus.gameOver, ); - whenListen( startGameBloc, Stream.value(startGameState), @@ -287,17 +239,12 @@ void main() { Stream.value(gameState), initialState: gameState, ); - await tester.pumpApp( - PinballGameView(game: game), + Material(child: PinballGameView(game)), gameBloc: gameBloc, startGameBloc: startGameBloc, ); - - expect( - find.byType(GameHud), - findsNothing, - ); + expect(find.byType(GameHud), findsNothing); }); testWidgets('keep focus on game when mouse hovers over it', (tester) async { @@ -307,7 +254,6 @@ void main() { final gameState = GameState.initial().copyWith( status: GameStatus.gameOver, ); - whenListen( startGameBloc, Stream.value(startGameState), @@ -319,28 +265,24 @@ void main() { initialState: gameState, ); await tester.pumpApp( - PinballGameView(game: game), + Material(child: PinballGameView(game)), gameBloc: gameBloc, startGameBloc: startGameBloc, ); - game.focusNode.unfocus(); await tester.pump(); - expect(game.focusNode.hasFocus, isFalse); - final gesture = await tester.createGesture(kind: PointerDeviceKind.mouse); await gesture.addPointer(location: Offset.zero); addTearDown(gesture.removePointer); await gesture.moveTo((game.size / 2).toOffset()); await tester.pump(); - expect(game.focusNode.hasFocus, isTrue); }); testWidgets('mobile controls when the overlay is added', (tester) async { await tester.pumpApp( - PinballGameView(game: game), + PinballGameView(game), gameBloc: gameBloc, startGameBloc: startGameBloc, ); @@ -357,23 +299,17 @@ void main() { final gameState = GameState.initial().copyWith( status: GameStatus.gameOver, ); - whenListen( gameBloc, Stream.value(gameState), initialState: gameState, ); - await tester.pumpApp( - PinballGameView(game: game), + Material(child: PinballGameView(game)), gameBloc: gameBloc, startGameBloc: startGameBloc, ); - - expect( - find.image(Assets.images.linkBox.infoIcon), - findsOneWidget, - ); + expect(find.image(Assets.images.linkBox.infoIcon), findsOneWidget); }); testWidgets('opens MoreInformationDialog when tapped', (tester) async { @@ -386,16 +322,13 @@ void main() { initialState: gameState, ); await tester.pumpApp( - PinballGameView(game: game), + Material(child: PinballGameView(game)), gameBloc: gameBloc, startGameBloc: startGameBloc, ); await tester.tap(find.byType(IconButton)); await tester.pump(); - expect( - find.byType(MoreInformationDialog), - findsOneWidget, - ); + expect(find.byType(MoreInformationDialog), findsOneWidget); }); }); }); diff --git a/web/index.html b/web/index.html index f60ae7ce..30eb9080 100644 --- a/web/index.html +++ b/web/index.html @@ -76,6 +76,10 @@ application. For more information, see: https://developers.google.com/web/fundamentals/primers/service-workers -->