refactor: move user score to gameover dialog

pull/98/head
RuiAlonso 4 years ago
parent 81396d337f
commit d2534c89eb

@ -70,7 +70,10 @@ class _PinballGameViewState extends State<PinballGameView> {
showDialog<void>(
context: context,
builder: (_) {
return const GameOverDialog();
return GameOverDialog(
score: state.score,
theme: widget.theme.characterTheme,
);
},
);
}

@ -1,21 +1,38 @@
import 'package:flutter/material.dart';
import 'package:pinball/game/game.dart';
import 'package:pinball_theme/pinball_theme.dart';
/// {@template game_over_dialog}
/// [Dialog] displayed when the [PinballGame] is over.
/// {@endtemplate}
class GameOverDialog extends StatelessWidget {
/// {@macro game_over_dialog}
const GameOverDialog({Key? key}) : super(key: key);
const GameOverDialog({Key? key, required this.score, required this.theme})
: super(key: key);
final int score;
final CharacterTheme theme;
@override
Widget build(BuildContext context) {
return const Dialog(
return Dialog(
child: SizedBox(
width: 200,
height: 200,
child: Center(
child: Text('Game Over'),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Text('Game Over'),
Text('Congratulations! your score is $score'),
TextButton(
onPressed: () {
//TODO: navigate to LeadersboardPage
},
child: const Text('Add User'),
),
],
),
),
),
);

Loading…
Cancel
Save