From c38477834f00e12444f7e5379b29ce54f0ba6b98 Mon Sep 17 00:00:00 2001 From: Allison Ryan Date: Thu, 28 Apr 2022 14:16:22 -0500 Subject: [PATCH] fix: render issue --- .../lib/src/components/render_priority.dart | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/packages/pinball_components/lib/src/components/render_priority.dart b/packages/pinball_components/lib/src/components/render_priority.dart index 395ca49c..0f530b64 100644 --- a/packages/pinball_components/lib/src/components/render_priority.dart +++ b/packages/pinball_components/lib/src/components/render_priority.dart @@ -27,7 +27,7 @@ abstract class RenderPriority { static const int ballOnSpaceshipRail = _above + spaceshipRail; /// Render priority for the [Ball] while it's on the [LaunchRamp]. - static const int ballOnLaunchRamp = _above + launchRamp; + static const int ballOnLaunchRamp = launchRamp; // Background @@ -51,7 +51,7 @@ abstract class RenderPriority { static const int launchRamp = _above + outerBoundary; - static const int launchRampForegroundRailing = _below + ballOnBoard; + static const int launchRampForegroundRailing = ballOnBoard; static const int plunger = _above + launchRamp;