From c234a41fbb60e154e0d21d91247a73af17c920f2 Mon Sep 17 00:00:00 2001 From: Erick Zanardo Date: Thu, 24 Mar 2022 19:38:58 -0300 Subject: [PATCH] fix: lint --- packages/pinball_components/lib/src/components/fire_effect.dart | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/pinball_components/lib/src/components/fire_effect.dart b/packages/pinball_components/lib/src/components/fire_effect.dart index d1ee0a05..0a7cef2b 100644 --- a/packages/pinball_components/lib/src/components/fire_effect.dart +++ b/packages/pinball_components/lib/src/components/fire_effect.dart @@ -7,7 +7,7 @@ import 'package:flutter/material.dart'; const _particleRadius = 0.25; -/// TODO(erickzanardo): This component could just be a ParticleComponet, +// TODO(erickzanardo): This component could just be a ParticleComponet, /// unfortunately there is a Particle Component is not a PositionComponent, /// which makes it hard to be used since we have camera transformations and on // top of that, PositionComponent has a bug inside forge 2d games