mirror of https://github.com/flutter/pinball.git
parent
3ad608c18f
commit
bc9e290e61
@ -1,99 +0,0 @@
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// ignore_for_file: public_member_api_docs
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import 'dart:math' as math;
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import 'package:flame/components.dart';
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import 'package:flame_bloc/flame_bloc.dart';
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import 'package:flutter/material.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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import 'package:pinball_flame/pinball_flame.dart';
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/// {@template multipliers_group_component}
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/// A [SpriteGroupComponent] for the multiplier over the board.
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/// {@endtemplate}
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class Multipliers extends Component
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with Controls<MultipliersController>, HasGameRef<PinballGame> {
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/// {@macro multipliers_group_component}
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Multipliers()
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: x2multiplier = Multiplier(
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value: MultiplierValue.x2,
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position: Vector2(-19.5, -2),
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rotation: -15 * math.pi / 180,
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),
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x3multiplier = Multiplier(
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value: MultiplierValue.x3,
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position: Vector2(13, -9.4),
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rotation: 15 * math.pi / 180,
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),
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x4multiplier = Multiplier(
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value: MultiplierValue.x4,
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position: Vector2(0, -21.2),
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),
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x5multiplier = Multiplier(
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value: MultiplierValue.x5,
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position: Vector2(-8.5, -28),
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rotation: -3 * math.pi / 180,
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),
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x6multiplier = Multiplier(
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value: MultiplierValue.x6,
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position: Vector2(10, -30.7),
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rotation: 8 * math.pi / 180,
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),
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super() {
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controller = MultipliersController(this);
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}
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final Multiplier x2multiplier;
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final Multiplier x3multiplier;
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final Multiplier x4multiplier;
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final Multiplier x5multiplier;
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final Multiplier x6multiplier;
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@override
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Future<void> onLoad() async {
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await super.onLoad();
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await addAll([
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x2multiplier,
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x3multiplier,
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x4multiplier,
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x5multiplier,
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x6multiplier,
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]);
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}
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}
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/// {@template multipliers_controller}
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/// Controller attached to a [Multipliers] that handles its game related
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/// logic.
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/// {@endtemplate}
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@visibleForTesting
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class MultipliersController extends ComponentController<Multipliers>
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with BlocComponent<GameBloc, GameState>, HasGameRef<PinballGame> {
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/// {@macro multipliers_controller}
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MultipliersController(Multipliers multipliersGroup) : super(multipliersGroup);
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@override
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bool listenWhen(GameState? previousState, GameState newState) {
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// TODO(ruimiguel): use here GameState.multiplier when merged
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// https://github.com/VGVentures/pinball/pull/213.
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return previousState?.score != newState.score;
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}
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@override
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void onNewState(GameState state) {
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// TODO(ruimiguel): use here GameState.multiplier when merged
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// https://github.com/VGVentures/pinball/pull/213.
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final currentMultiplier = state.score.bitLength % 6 + 1;
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component.x2multiplier.toggle(currentMultiplier);
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component.x3multiplier.toggle(currentMultiplier);
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component.x4multiplier.toggle(currentMultiplier);
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component.x5multiplier.toggle(currentMultiplier);
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component.x6multiplier.toggle(currentMultiplier);
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}
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}
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@ -0,0 +1,64 @@
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// ignore_for_file: cascade_invocations, prefer_const_constructors
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import 'package:bloc_test/bloc_test.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mockingjay/mockingjay.dart';
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import 'package:pinball/game/components/multipliers/behaviors/behaviors.dart';
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import 'package:pinball/game/game.dart';
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import '../../../../helpers/helpers.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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group('MultipliersBehaviors', () {
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late GameBloc gameBloc;
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setUp(() {
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gameBloc = MockGameBloc();
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whenListen(
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gameBloc,
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const Stream<GameState>.empty(),
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initialState: const GameState.initial(),
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);
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});
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final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
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gameBuilder: EmptyPinballTestGame.new,
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blocBuilder: () => gameBloc,
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);
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flameBlocTester.testGameWidget(
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'calls toggle once per each multiplier when GameBloc emit state',
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setUp: (game, tester) async {
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final behavior = MultipliersBehavior();
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final parent = Multipliers.test();
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final multipliers = [
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MockMultiplier(),
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MockMultiplier(),
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MockMultiplier(),
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MockMultiplier(),
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MockMultiplier(),
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];
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whenListen(
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gameBloc,
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const Stream<GameState>.empty(),
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initialState: GameState.initial(),
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);
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await parent.addAll(multipliers);
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await game.ensureAdd(parent);
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await parent.ensureAdd(behavior);
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await tester.pump();
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for (final multiplier in multipliers) {
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verify(
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() => multiplier.bloc.toggle(1),
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).called(1);
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}
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},
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);
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});
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}
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@ -0,0 +1,63 @@
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// ignore_for_file: cascade_invocations
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../../helpers/helpers.dart';
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void main() {
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TestWidgetsFlutterBinding.ensureInitialized();
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final assets = [
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Assets.images.multiplier.x2.lit.keyName,
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Assets.images.multiplier.x2.dimmed.keyName,
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Assets.images.multiplier.x3.lit.keyName,
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Assets.images.multiplier.x3.dimmed.keyName,
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Assets.images.multiplier.x4.lit.keyName,
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Assets.images.multiplier.x4.dimmed.keyName,
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Assets.images.multiplier.x5.lit.keyName,
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Assets.images.multiplier.x5.dimmed.keyName,
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Assets.images.multiplier.x6.lit.keyName,
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Assets.images.multiplier.x6.dimmed.keyName,
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];
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late GameBloc gameBloc;
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setUp(() {
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gameBloc = GameBloc();
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});
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final flameBlocTester = FlameBlocTester<PinballGame, GameBloc>(
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gameBuilder: EmptyPinballTestGame.new,
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blocBuilder: () => gameBloc,
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assets: assets,
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);
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group('Multipliers', () {
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flameBlocTester.testGameWidget(
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'loads correctly',
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setUp: (game, tester) async {
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final multipliersGroup = Multipliers();
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await game.ensureAdd(multipliersGroup);
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expect(game.contains(multipliersGroup), isTrue);
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},
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);
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group('loads', () {
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flameBlocTester.testGameWidget(
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'five Multiplier',
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setUp: (game, tester) async {
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final multipliersGroup = Multipliers();
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await game.ensureAdd(multipliersGroup);
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expect(
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multipliersGroup.descendants().whereType<Multiplier>().length,
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equals(5),
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);
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},
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);
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});
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});
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}
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