feat: adjusted ball size

pull/158/head
alestiago 4 years ago
parent 0b46cc0506
commit b23f132aa9

@ -23,7 +23,7 @@ class Ball<T extends Forge2DGame> extends BodyComponent<T>
}
/// The size of the [Ball].
static final Vector2 size = Vector2.all(4.7);
static final Vector2 size = Vector2.all(4.13);
/// The base [Color] used to tint this [Ball].
final Color baseColor;

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