From a932f22aa8e75b838f804012ede2484683a2082d Mon Sep 17 00:00:00 2001 From: RuiAlonso Date: Wed, 4 May 2022 17:19:17 +0200 Subject: [PATCH] test: ignore start end for debug pinball --- lib/game/pinball_game.dart | 2 ++ test/game/pinball_game_test.dart | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/lib/game/pinball_game.dart b/lib/game/pinball_game.dart index d103f3db..653e8c37 100644 --- a/lib/game/pinball_game.dart +++ b/lib/game/pinball_game.dart @@ -224,6 +224,7 @@ class DebugPinballGame extends PinballGame with FPSCounter, PanDetector { firstChild()?.add(ball); } } +// coverage:ignore-end // coverage:ignore-start class _PreviewLine extends PositionComponent with HasGameRef { @@ -245,6 +246,7 @@ class _PreviewLine extends PositionComponent with HasGameRef { } } } +// coverage:ignore-end // TODO(wolfenrain): investigate this CI failure. // coverage:ignore-start diff --git a/test/game/pinball_game_test.dart b/test/game/pinball_game_test.dart index 98aac670..f61e647d 100644 --- a/test/game/pinball_game_test.dart +++ b/test/game/pinball_game_test.dart @@ -438,8 +438,9 @@ void main() { }); group('DebugPinballGame', () { + final debugAssets = [Assets.images.ball.flameEffect.keyName, ...assets]; final debugModeFlameTester = FlameTester( - () => DebugPinballTestGame(assets: assets), + () => DebugPinballTestGame(assets: debugAssets), ); debugModeFlameTester.test(