diff --git a/lib/game/components/android_acres/android_acres.dart b/lib/game/components/android_acres/android_acres.dart index 3d1a8154..d29f38d7 100644 --- a/lib/game/components/android_acres/android_acres.dart +++ b/lib/game/components/android_acres/android_acres.dart @@ -25,17 +25,17 @@ class AndroidAcres extends Component { )..initialPosition = Vector2(-26, -28.25), AndroidBumper.a( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-25, 1.3), AndroidBumper.b( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-32.8, -9.2), AndroidBumper.cow( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-20.5, -13.8), AndroidSpaceshipBonusBehavior(), diff --git a/lib/game/components/flutter_forest/flutter_forest.dart b/lib/game/components/flutter_forest/flutter_forest.dart index 1fb8907b..0f24a3b6 100644 --- a/lib/game/components/flutter_forest/flutter_forest.dart +++ b/lib/game/components/flutter_forest/flutter_forest.dart @@ -18,22 +18,22 @@ class FlutterForest extends Component with ZIndex { children: [ Signpost( children: [ - ScoringBehavior(points: Points.fiveThousand), + BumperScoringBehavior(points: Points.fiveThousand), ], )..initialPosition = Vector2(8.35, -58.3), DashNestBumper.main( children: [ - ScoringBehavior(points: Points.twoHundredThousand), + BumperScoringBehavior(points: Points.twoHundredThousand), ], )..initialPosition = Vector2(18.55, -59.35), DashNestBumper.a( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(8.95, -51.95), DashNestBumper.b( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(22.3, -46.75), DashAnimatronic()..position = Vector2(20, -66), diff --git a/lib/game/components/launcher.dart b/lib/game/components/launcher.dart index ffac6507..da1a3569 100644 --- a/lib/game/components/launcher.dart +++ b/lib/game/components/launcher.dart @@ -12,6 +12,7 @@ class Launcher extends Component { : super( children: [ LaunchRamp(), + Flapper(), ControlledPlunger(compressionDistance: 9.2) ..initialPosition = Vector2(41.2, 43.7), RocketSpriteComponent()..position = Vector2(43, 62.3), diff --git a/lib/game/components/scoring_behavior.dart b/lib/game/components/scoring_behavior.dart index e8f51e90..f741e213 100644 --- a/lib/game/components/scoring_behavior.dart +++ b/lib/game/components/scoring_behavior.dart @@ -23,7 +23,6 @@ class ScoringBehavior extends ContactBehavior with HasGameRef { if (other is! Ball) return; gameRef.read().add(Scored(points: _points.value)); - gameRef.audio.score(); gameRef.firstChild()!.add( ScoreComponent( points: _points, @@ -32,3 +31,23 @@ class ScoringBehavior extends ContactBehavior with HasGameRef { ); } } + +/// {@template bumper_scoring_behavior} +/// A specific [ScoringBehavior] used for Bumpers. +/// In addition to its parent logic, also plays the +/// SFX for bumpers +/// {@endtemplate} +class BumperScoringBehavior extends ScoringBehavior { + /// {@macro bumper_scoring_behavior} + BumperScoringBehavior({ + required Points points, + }) : super(points: points); + + @override + void beginContact(Object other, Contact contact) { + super.beginContact(other, contact); + if (other is! Ball) return; + + gameRef.audio.bumper(); + } +} diff --git a/lib/game/components/sparky_scorch.dart b/lib/game/components/sparky_scorch.dart index 434e9479..f98f71d7 100644 --- a/lib/game/components/sparky_scorch.dart +++ b/lib/game/components/sparky_scorch.dart @@ -16,17 +16,17 @@ class SparkyScorch extends Component { children: [ SparkyBumper.a( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-22.9, -41.65), SparkyBumper.b( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-21.25, -57.9), SparkyBumper.c( children: [ - ScoringBehavior(points: Points.twentyThousand), + BumperScoringBehavior(points: Points.twentyThousand), ], )..initialPosition = Vector2(-3.3, -52.55), SparkyComputerSensor()..initialPosition = Vector2(-13, -49.9), diff --git a/lib/game/game_assets.dart b/lib/game/game_assets.dart index cf6c5f59..7ab86553 100644 --- a/lib/game/game_assets.dart +++ b/lib/game/game_assets.dart @@ -129,6 +129,9 @@ extension PinballGameAssetsX on PinballGame { images.load(components.Assets.images.score.twentyThousand.keyName), images.load(components.Assets.images.score.twoHundredThousand.keyName), images.load(components.Assets.images.score.oneMillion.keyName), + images.load(components.Assets.images.flapper.backSupport.keyName), + images.load(components.Assets.images.flapper.frontSupport.keyName), + images.load(components.Assets.images.flapper.flap.keyName), images.load(dashTheme.leaderboardIcon.keyName), images.load(sparkyTheme.leaderboardIcon.keyName), images.load(androidTheme.leaderboardIcon.keyName), diff --git a/lib/game/pinball_game.dart b/lib/game/pinball_game.dart index 7713edcb..cebcc405 100644 --- a/lib/game/pinball_game.dart +++ b/lib/game/pinball_game.dart @@ -5,7 +5,6 @@ import 'package:flame/components.dart'; import 'package:flame/game.dart'; import 'package:flame/input.dart'; import 'package:flame_bloc/flame_bloc.dart'; -import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flutter/gestures.dart'; import 'package:flutter/material.dart'; import 'package:pinball/game/game.dart'; @@ -15,12 +14,12 @@ import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_flame/pinball_flame.dart'; import 'package:pinball_theme/pinball_theme.dart'; -class PinballGame extends Forge2DGame +class PinballGame extends PinballForge2DGame with FlameBloc, HasKeyboardHandlerComponents, Controls<_GameBallsController>, - TapDetector { + MultiTouchTapDetector { PinballGame({ required this.characterTheme, required this.audio, @@ -85,7 +84,7 @@ class PinballGame extends Forge2DGame BoardSide? focusedBoardSide; @override - void onTapDown(TapDownInfo info) { + void onTapDown(int pointerId, TapDownInfo info) { if (info.raw.kind == PointerDeviceKind.touch) { final rocket = descendants().whereType().first; final bounds = rocket.topLeftPosition & rocket.size; @@ -103,19 +102,19 @@ class PinballGame extends Forge2DGame } } - super.onTapDown(info); + super.onTapDown(pointerId, info); } @override - void onTapUp(TapUpInfo info) { + void onTapUp(int pointerId, TapUpInfo info) { _moveFlippersDown(); - super.onTapUp(info); + super.onTapUp(pointerId, info); } @override - void onTapCancel() { + void onTapCancel(int pointerId) { _moveFlippersDown(); - super.onTapCancel(); + super.onTapCancel(pointerId); } void _moveFlippersDown() { @@ -188,8 +187,8 @@ class DebugPinballGame extends PinballGame with FPSCounter { } @override - void onTapUp(TapUpInfo info) { - super.onTapUp(info); + void onTapUp(int pointerId, TapUpInfo info) { + super.onTapUp(pointerId, info); if (info.raw.kind == PointerDeviceKind.mouse) { final ball = ControlledBall.debug() diff --git a/packages/pinball_audio/assets/sfx/bumper_a.mp3 b/packages/pinball_audio/assets/sfx/bumper_a.mp3 new file mode 100644 index 00000000..76c0b022 Binary files /dev/null and b/packages/pinball_audio/assets/sfx/bumper_a.mp3 differ diff --git a/packages/pinball_audio/assets/sfx/bumper_b.mp3 b/packages/pinball_audio/assets/sfx/bumper_b.mp3 new file mode 100644 index 00000000..e409a018 Binary files /dev/null and b/packages/pinball_audio/assets/sfx/bumper_b.mp3 differ diff --git a/packages/pinball_audio/assets/sfx/plim.mp3 b/packages/pinball_audio/assets/sfx/plim.mp3 deleted file mode 100644 index a726024d..00000000 Binary files a/packages/pinball_audio/assets/sfx/plim.mp3 and /dev/null differ diff --git a/packages/pinball_audio/lib/gen/assets.gen.dart b/packages/pinball_audio/lib/gen/assets.gen.dart index 0f68e170..5bb8fea8 100644 --- a/packages/pinball_audio/lib/gen/assets.gen.dart +++ b/packages/pinball_audio/lib/gen/assets.gen.dart @@ -14,9 +14,10 @@ class $AssetsMusicGen { class $AssetsSfxGen { const $AssetsSfxGen(); + String get bumperA => 'assets/sfx/bumper_a.mp3'; + String get bumperB => 'assets/sfx/bumper_b.mp3'; String get google => 'assets/sfx/google.mp3'; String get ioPinballVoiceOver => 'assets/sfx/io_pinball_voice_over.mp3'; - String get plim => 'assets/sfx/plim.mp3'; } class Assets { diff --git a/packages/pinball_audio/lib/src/pinball_audio.dart b/packages/pinball_audio/lib/src/pinball_audio.dart index f87b05d1..07257fea 100644 --- a/packages/pinball_audio/lib/src/pinball_audio.dart +++ b/packages/pinball_audio/lib/src/pinball_audio.dart @@ -1,3 +1,5 @@ +import 'dart:math'; + import 'package:audioplayers/audioplayers.dart'; import 'package:flame_audio/audio_pool.dart'; import 'package:flame_audio/flame_audio.dart'; @@ -40,6 +42,7 @@ class PinballAudio { LoopSingleAudio? loopSingleAudio, PreCacheSingleAudio? preCacheSingleAudio, ConfigureAudioCache? configureAudioCache, + Random? seed, }) : _createAudioPool = createAudioPool ?? AudioPool.create, _playSingleAudio = playSingleAudio ?? FlameAudio.audioCache.play, _loopSingleAudio = loopSingleAudio ?? FlameAudio.audioCache.loop, @@ -48,7 +51,8 @@ class PinballAudio { _configureAudioCache = configureAudioCache ?? ((AudioCache a) { a.prefix = ''; - }); + }), + _seed = seed ?? Random(); final CreateAudioPool _createAudioPool; @@ -60,14 +64,24 @@ class PinballAudio { final ConfigureAudioCache _configureAudioCache; - late AudioPool _scorePool; + final Random _seed; + + late AudioPool _bumperAPool; + + late AudioPool _bumperBPool; /// Loads the sounds effects into the memory Future load() async { _configureAudioCache(FlameAudio.audioCache); - _scorePool = await _createAudioPool( - _prefixFile(Assets.sfx.plim), + _bumperAPool = await _createAudioPool( + _prefixFile(Assets.sfx.bumperA), + maxPlayers: 4, + prefix: '', + ); + + _bumperBPool = await _createAudioPool( + _prefixFile(Assets.sfx.bumperB), maxPlayers: 4, prefix: '', ); @@ -79,9 +93,9 @@ class PinballAudio { ]); } - /// Plays the basic score sound - void score() { - _scorePool.start(); + /// Plays a random bumper sfx. + void bumper() { + (_seed.nextBool() ? _bumperAPool : _bumperBPool).start(volume: 0.6); } /// Plays the google word bonus diff --git a/packages/pinball_audio/test/src/pinball_audio_test.dart b/packages/pinball_audio/test/src/pinball_audio_test.dart index 9d6dff98..916d0f34 100644 --- a/packages/pinball_audio/test/src/pinball_audio_test.dart +++ b/packages/pinball_audio/test/src/pinball_audio_test.dart @@ -1,4 +1,6 @@ // ignore_for_file: prefer_const_constructors, one_member_abstracts +import 'dart:math'; + import 'package:audioplayers/audioplayers.dart'; import 'package:flame_audio/audio_pool.dart'; import 'package:flame_audio/flame_audio.dart'; @@ -39,6 +41,8 @@ abstract class _PreCacheSingleAudio { class _MockPreCacheSingleAudio extends Mock implements _PreCacheSingleAudio {} +class _MockRandom extends Mock implements Random {} + void main() { group('PinballAudio', () { late _MockCreateAudioPool createAudioPool; @@ -46,6 +50,7 @@ void main() { late _MockPlaySingleAudio playSingleAudio; late _MockLoopSingleAudio loopSingleAudio; late _PreCacheSingleAudio preCacheSingleAudio; + late Random seed; late PinballAudio audio; setUpAll(() { @@ -74,12 +79,15 @@ void main() { preCacheSingleAudio = _MockPreCacheSingleAudio(); when(() => preCacheSingleAudio.onCall(any())).thenAnswer((_) async {}); + seed = _MockRandom(); + audio = PinballAudio( configureAudioCache: configureAudioCache.onCall, createAudioPool: createAudioPool.onCall, playSingleAudio: playSingleAudio.onCall, loopSingleAudio: loopSingleAudio.onCall, preCacheSingleAudio: preCacheSingleAudio.onCall, + seed: seed, ); }); @@ -88,12 +96,20 @@ void main() { }); group('load', () { - test('creates the score pool', () async { + test('creates the bumpers pools', () async { await audio.load(); verify( () => createAudioPool.onCall( - 'packages/pinball_audio/${Assets.sfx.plim}', + 'packages/pinball_audio/${Assets.sfx.bumperA}', + maxPlayers: 4, + prefix: '', + ), + ).called(1); + + verify( + () => createAudioPool.onCall( + 'packages/pinball_audio/${Assets.sfx.bumperB}', maxPlayers: 4, prefix: '', ), @@ -137,22 +153,52 @@ void main() { }); }); - group('score', () { - test('plays the score sound pool', () async { - final audioPool = _MockAudioPool(); - when(audioPool.start).thenAnswer((_) async => () {}); + group('bumper', () { + late AudioPool bumperAPool; + late AudioPool bumperBPool; + + setUp(() { + bumperAPool = _MockAudioPool(); + when(() => bumperAPool.start(volume: any(named: 'volume'))) + .thenAnswer((_) async => () {}); when( () => createAudioPool.onCall( - any(), + 'packages/pinball_audio/${Assets.sfx.bumperA}', maxPlayers: any(named: 'maxPlayers'), prefix: any(named: 'prefix'), ), - ).thenAnswer((_) async => audioPool); + ).thenAnswer((_) async => bumperAPool); - await audio.load(); - audio.score(); + bumperBPool = _MockAudioPool(); + when(() => bumperBPool.start(volume: any(named: 'volume'))) + .thenAnswer((_) async => () {}); + when( + () => createAudioPool.onCall( + 'packages/pinball_audio/${Assets.sfx.bumperB}', + maxPlayers: any(named: 'maxPlayers'), + prefix: any(named: 'prefix'), + ), + ).thenAnswer((_) async => bumperBPool); + }); + + group('when seed is true', () { + test('plays the bumper A sound pool', () async { + when(seed.nextBool).thenReturn(true); + await audio.load(); + audio.bumper(); + + verify(() => bumperAPool.start(volume: 0.6)).called(1); + }); + }); + + group('when seed is false', () { + test('plays the bumper B sound pool', () async { + when(seed.nextBool).thenReturn(false); + await audio.load(); + audio.bumper(); - verify(audioPool.start).called(1); + verify(() => bumperBPool.start(volume: 0.6)).called(1); + }); }); }); diff --git a/packages/pinball_components/assets/images/flapper/back-support.png b/packages/pinball_components/assets/images/flapper/back-support.png new file mode 100644 index 00000000..74b3ae84 Binary files /dev/null and b/packages/pinball_components/assets/images/flapper/back-support.png differ diff --git a/packages/pinball_components/assets/images/flapper/flap.png b/packages/pinball_components/assets/images/flapper/flap.png new file mode 100644 index 00000000..3860df17 Binary files /dev/null and b/packages/pinball_components/assets/images/flapper/flap.png differ diff --git a/packages/pinball_components/assets/images/flapper/front-support.png b/packages/pinball_components/assets/images/flapper/front-support.png new file mode 100644 index 00000000..c3b7ca1e Binary files /dev/null and b/packages/pinball_components/assets/images/flapper/front-support.png differ diff --git a/packages/pinball_components/lib/gen/assets.gen.dart b/packages/pinball_components/lib/gen/assets.gen.dart index 08a8fbbe..93273683 100644 --- a/packages/pinball_components/lib/gen/assets.gen.dart +++ b/packages/pinball_components/lib/gen/assets.gen.dart @@ -22,6 +22,7 @@ class $AssetsImagesGen { $AssetsImagesBoundaryGen get boundary => const $AssetsImagesBoundaryGen(); $AssetsImagesDashGen get dash => const $AssetsImagesDashGen(); $AssetsImagesDinoGen get dino => const $AssetsImagesDinoGen(); + $AssetsImagesFlapperGen get flapper => const $AssetsImagesFlapperGen(); $AssetsImagesFlipperGen get flipper => const $AssetsImagesFlipperGen(); $AssetsImagesGoogleWordGen get googleWord => const $AssetsImagesGoogleWordGen(); @@ -129,6 +130,22 @@ class $AssetsImagesDinoGen { const AssetGenImage('assets/images/dino/top-wall.png'); } +class $AssetsImagesFlapperGen { + const $AssetsImagesFlapperGen(); + + /// File path: assets/images/flapper/back-support.png + AssetGenImage get backSupport => + const AssetGenImage('assets/images/flapper/back-support.png'); + + /// File path: assets/images/flapper/flap.png + AssetGenImage get flap => + const AssetGenImage('assets/images/flapper/flap.png'); + + /// File path: assets/images/flapper/front-support.png + AssetGenImage get frontSupport => + const AssetGenImage('assets/images/flapper/front-support.png'); +} + class $AssetsImagesFlipperGen { const $AssetsImagesFlipperGen(); diff --git a/packages/pinball_components/lib/src/components/ball/ball.dart b/packages/pinball_components/lib/src/components/ball/ball.dart index 4f913c2c..12b1c877 100644 --- a/packages/pinball_components/lib/src/components/ball/ball.dart +++ b/packages/pinball_components/lib/src/components/ball/ball.dart @@ -5,14 +5,14 @@ import 'package:flame/components.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flutter/widgets.dart'; import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/ball/behaviors/ball_gravitating_behavior.dart'; import 'package:pinball_components/src/components/ball/behaviors/ball_scaling_behavior.dart'; import 'package:pinball_flame/pinball_flame.dart'; /// {@template ball} /// A solid, [BodyType.dynamic] sphere that rolls and bounces around. /// {@endtemplate} -class Ball extends BodyComponent - with Layered, InitialPosition, ZIndex { +class Ball extends BodyComponent with Layered, InitialPosition, ZIndex { /// {@macro ball} Ball({ required this.baseColor, @@ -21,6 +21,7 @@ class Ball extends BodyComponent children: [ _BallSpriteComponent()..tint(baseColor.withOpacity(0.5)), BallScalingBehavior(), + BallGravitatingBehavior(), ], ) { // TODO(ruimiguel): while developing Ball can be launched by clicking mouse, @@ -86,31 +87,6 @@ class Ball extends BodyComponent body.linearVelocity = impulse; await add(_TurboChargeSpriteAnimationComponent()); } - - @override - void update(double dt) { - super.update(dt); - - _setPositionalGravity(); - } - - void _setPositionalGravity() { - final defaultGravity = gameRef.world.gravity.y; - final maxXDeviationFromCenter = BoardDimensions.bounds.width / 2; - const maxXGravityPercentage = - (1 - BoardDimensions.perspectiveShrinkFactor) / 2; - final xDeviationFromCenter = body.position.x; - - final positionalXForce = ((xDeviationFromCenter / maxXDeviationFromCenter) * - maxXGravityPercentage) * - defaultGravity; - - final positionalYForce = math.sqrt( - math.pow(defaultGravity, 2) - math.pow(positionalXForce, 2), - ); - - body.gravityOverride = Vector2(positionalXForce, positionalYForce); - } } class _BallSpriteComponent extends SpriteComponent with HasGameRef { diff --git a/packages/pinball_components/lib/src/components/ball/behaviors/ball_gravitating_behavior.dart b/packages/pinball_components/lib/src/components/ball/behaviors/ball_gravitating_behavior.dart new file mode 100644 index 00000000..bad129a6 --- /dev/null +++ b/packages/pinball_components/lib/src/components/ball/behaviors/ball_gravitating_behavior.dart @@ -0,0 +1,35 @@ +import 'dart:math' as math; + +import 'package:flame/components.dart'; +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_flame/pinball_flame.dart'; + +/// Scales the ball's gravity according to its position on the board. +class BallGravitatingBehavior extends Component + with ParentIsA, HasGameRef { + @override + void update(double dt) { + super.update(dt); + final defaultGravity = gameRef.world.gravity.y; + + final maxXDeviationFromCenter = BoardDimensions.bounds.width / 2; + const maxXGravityPercentage = + (1 - BoardDimensions.perspectiveShrinkFactor) / 2; + final xDeviationFromCenter = parent.body.position.x; + + final positionalXForce = ((xDeviationFromCenter / maxXDeviationFromCenter) * + maxXGravityPercentage) * + defaultGravity; + final positionalYForce = math.sqrt( + math.pow(defaultGravity, 2) - math.pow(positionalXForce, 2), + ); + + final gravityOverride = parent.body.gravityOverride; + if (gravityOverride != null) { + gravityOverride.setValues(positionalXForce, positionalYForce); + } else { + parent.body.gravityOverride = Vector2(positionalXForce, positionalYForce); + } + } +} diff --git a/packages/pinball_components/lib/src/components/ball/behaviors/behaviors.dart b/packages/pinball_components/lib/src/components/ball/behaviors/behaviors.dart index 22928734..038b7833 100644 --- a/packages/pinball_components/lib/src/components/ball/behaviors/behaviors.dart +++ b/packages/pinball_components/lib/src/components/ball/behaviors/behaviors.dart @@ -1 +1,2 @@ +export 'ball_gravitating_behavior.dart'; export 'ball_scaling_behavior.dart'; diff --git a/packages/pinball_components/lib/src/components/components.dart b/packages/pinball_components/lib/src/components/components.dart index 8f915f88..2a3d5061 100644 --- a/packages/pinball_components/lib/src/components/components.dart +++ b/packages/pinball_components/lib/src/components/components.dart @@ -13,6 +13,7 @@ export 'dash_animatronic.dart'; export 'dash_nest_bumper/dash_nest_bumper.dart'; export 'dino_walls.dart'; export 'fire_effect.dart'; +export 'flapper/flapper.dart'; export 'flipper.dart'; export 'google_letter/google_letter.dart'; export 'initial_position.dart'; diff --git a/packages/pinball_components/lib/src/components/flapper/behaviors/behaviors.dart b/packages/pinball_components/lib/src/components/flapper/behaviors/behaviors.dart new file mode 100644 index 00000000..573578e5 --- /dev/null +++ b/packages/pinball_components/lib/src/components/flapper/behaviors/behaviors.dart @@ -0,0 +1 @@ +export 'flapper_spinning_behavior.dart'; diff --git a/packages/pinball_components/lib/src/components/flapper/behaviors/flapper_spinning_behavior.dart b/packages/pinball_components/lib/src/components/flapper/behaviors/flapper_spinning_behavior.dart new file mode 100644 index 00000000..9a4e2a99 --- /dev/null +++ b/packages/pinball_components/lib/src/components/flapper/behaviors/flapper_spinning_behavior.dart @@ -0,0 +1,15 @@ +// ignore_for_file: public_member_api_docs + +import 'package:flame/components.dart'; +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_flame/pinball_flame.dart'; + +class FlapperSpinningBehavior extends ContactBehavior { + @override + void beginContact(Object other, Contact contact) { + super.beginContact(other, contact); + if (other is! Ball) return; + parent.parent?.firstChild()?.playing = true; + } +} diff --git a/packages/pinball_components/lib/src/components/flapper/flapper.dart b/packages/pinball_components/lib/src/components/flapper/flapper.dart new file mode 100644 index 00000000..f336273e --- /dev/null +++ b/packages/pinball_components/lib/src/components/flapper/flapper.dart @@ -0,0 +1,215 @@ +import 'package:flame/components.dart'; +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:flutter/material.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/flapper/behaviors/behaviors.dart'; +import 'package:pinball_flame/pinball_flame.dart'; + +/// {@template flapper} +/// Flap to let a [Ball] out of the [LaunchRamp] and to prevent [Ball]s from +/// going back in. +/// {@endtemplate} +class Flapper extends Component { + /// {@macro flapper} + Flapper() + : super( + children: [ + FlapperEntrance( + children: [ + FlapperSpinningBehavior(), + ], + )..initialPosition = Vector2(4, -69.3), + _FlapperStructure(), + _FlapperExit()..initialPosition = Vector2(-0.6, -33.8), + _BackSupportSpriteComponent(), + _FrontSupportSpriteComponent(), + FlapSpriteAnimationComponent(), + ], + ); + + /// Creates a [Flapper] without any children. + /// + /// This can be used for testing [Flapper]'s behaviors in isolation. + @visibleForTesting + Flapper.test(); +} + +/// {@template flapper_entrance} +/// Sensor used in [FlapperSpinningBehavior] to animate +/// [FlapSpriteAnimationComponent]. +/// {@endtemplate} +class FlapperEntrance extends BodyComponent with InitialPosition, Layered { + /// {@macro flapper_entrance} + FlapperEntrance({ + Iterable? children, + }) : super( + children: children, + renderBody: false, + ) { + layer = Layer.launcher; + } + + @override + Body createBody() { + final shape = EdgeShape() + ..set( + Vector2.zero(), + Vector2(0, 3.2), + ); + final fixtureDef = FixtureDef( + shape, + isSensor: true, + ); + final bodyDef = BodyDef(position: initialPosition); + return world.createBody(bodyDef)..createFixture(fixtureDef); + } +} + +class _FlapperStructure extends BodyComponent with Layered { + _FlapperStructure() : super(renderBody: false) { + layer = Layer.board; + } + + List _createFixtureDefs() { + final leftEdgeShape = EdgeShape() + ..set( + Vector2(1.9, -69.3), + Vector2(1.9, -66), + ); + + final bottomEdgeShape = EdgeShape() + ..set( + leftEdgeShape.vertex2, + Vector2(3.9, -66), + ); + + return [ + FixtureDef(leftEdgeShape), + FixtureDef(bottomEdgeShape), + ]; + } + + @override + Body createBody() { + final body = world.createBody(BodyDef()); + _createFixtureDefs().forEach(body.createFixture); + return body; + } +} + +class _FlapperExit extends LayerSensor { + _FlapperExit() + : super( + insideLayer: Layer.launcher, + outsideLayer: Layer.board, + orientation: LayerEntranceOrientation.down, + insideZIndex: ZIndexes.ballOnLaunchRamp, + outsideZIndex: ZIndexes.ballOnBoard, + ) { + layer = Layer.launcher; + } + + @override + Shape get shape => PolygonShape() + ..setAsBox( + 1.7, + 0.1, + initialPosition, + 1.5708, + ); +} + +/// {@template flap_sprite_animation_component} +/// Flap suspended between supports that animates to let the [Ball] exit the +/// [LaunchRamp]. +/// {@endtemplate} +@visibleForTesting +class FlapSpriteAnimationComponent extends SpriteAnimationComponent + with HasGameRef, ZIndex { + /// {@macro flap_sprite_animation_component} + FlapSpriteAnimationComponent() + : super( + anchor: Anchor.center, + position: Vector2(2.8, -70.7), + playing: false, + ) { + zIndex = ZIndexes.flapper; + } + + @override + Future onLoad() async { + await super.onLoad(); + + final spriteSheet = gameRef.images.fromCache( + Assets.images.flapper.flap.keyName, + ); + + const amountPerRow = 14; + const amountPerColumn = 1; + final textureSize = Vector2( + spriteSheet.width / amountPerRow, + spriteSheet.height / amountPerColumn, + ); + size = textureSize / 10; + + animation = SpriteAnimation.fromFrameData( + spriteSheet, + SpriteAnimationData.sequenced( + amount: amountPerRow * amountPerColumn, + amountPerRow: amountPerRow, + stepTime: 1 / 24, + textureSize: textureSize, + loop: false, + ), + )..onComplete = () { + animation?.reset(); + playing = false; + }; + } +} + +class _BackSupportSpriteComponent extends SpriteComponent + with HasGameRef, ZIndex { + _BackSupportSpriteComponent() + : super( + anchor: Anchor.center, + position: Vector2(2.95, -70.6), + ) { + zIndex = ZIndexes.flapperBack; + } + + @override + Future onLoad() async { + await super.onLoad(); + final sprite = Sprite( + gameRef.images.fromCache( + Assets.images.flapper.backSupport.keyName, + ), + ); + this.sprite = sprite; + size = sprite.originalSize / 10; + } +} + +class _FrontSupportSpriteComponent extends SpriteComponent + with HasGameRef, ZIndex { + _FrontSupportSpriteComponent() + : super( + anchor: Anchor.center, + position: Vector2(2.9, -67.6), + ) { + zIndex = ZIndexes.flapperFront; + } + + @override + Future onLoad() async { + await super.onLoad(); + final sprite = Sprite( + gameRef.images.fromCache( + Assets.images.flapper.frontSupport.keyName, + ), + ); + this.sprite = sprite; + size = sprite.originalSize / 10; + } +} diff --git a/packages/pinball_components/lib/src/components/initial_position.dart b/packages/pinball_components/lib/src/components/initial_position.dart index d79f8d64..4265a3a7 100644 --- a/packages/pinball_components/lib/src/components/initial_position.dart +++ b/packages/pinball_components/lib/src/components/initial_position.dart @@ -5,7 +5,7 @@ import 'package:flame_forge2d/flame_forge2d.dart'; /// /// Note: If the [initialPosition] is set after the [BodyComponent] has been /// loaded it will have no effect; defaulting to [Vector2.zero]. -mixin InitialPosition on BodyComponent { +mixin InitialPosition on BodyComponent { final Vector2 _initialPosition = Vector2.zero(); set initialPosition(Vector2 value) { diff --git a/packages/pinball_components/lib/src/components/launch_ramp.dart b/packages/pinball_components/lib/src/components/launch_ramp.dart index 4713c3a2..7dcc274e 100644 --- a/packages/pinball_components/lib/src/components/launch_ramp.dart +++ b/packages/pinball_components/lib/src/components/launch_ramp.dart @@ -1,7 +1,5 @@ // ignore_for_file: avoid_renaming_method_parameters -import 'dart:math' as math; - import 'package:flame/components.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:pinball_components/pinball_components.dart'; @@ -17,8 +15,6 @@ class LaunchRamp extends Component { children: [ _LaunchRampBase(), _LaunchRampForegroundRailing(), - _LaunchRampExit()..initialPosition = Vector2(0.6, -34), - _LaunchRampCloseWall()..initialPosition = Vector2(4, -69.5), ], ); } @@ -109,8 +105,10 @@ class _LaunchRampBaseSpriteComponent extends SpriteComponent with HasGameRef { Future onLoad() async { await super.onLoad(); - final sprite = await gameRef.loadSprite( - Assets.images.launchRamp.ramp.keyName, + final sprite = Sprite( + gameRef.images.fromCache( + Assets.images.launchRamp.ramp.keyName, + ), ); this.sprite = sprite; size = sprite.originalSize / 10; @@ -125,8 +123,10 @@ class _LaunchRampBackgroundRailingSpriteComponent extends SpriteComponent Future onLoad() async { await super.onLoad(); - final sprite = await gameRef.loadSprite( - Assets.images.launchRamp.backgroundRailing.keyName, + final sprite = Sprite( + gameRef.images.fromCache( + Assets.images.launchRamp.backgroundRailing.keyName, + ), ); this.sprite = sprite; size = sprite.originalSize / 10; @@ -190,8 +190,10 @@ class _LaunchRampForegroundRailingSpriteComponent extends SpriteComponent Future onLoad() async { await super.onLoad(); - final sprite = await gameRef.loadSprite( - Assets.images.launchRamp.foregroundRailing.keyName, + final sprite = Sprite( + gameRef.images.fromCache( + Assets.images.launchRamp.foregroundRailing.keyName, + ), ); this.sprite = sprite; size = sprite.originalSize / 10; @@ -199,51 +201,3 @@ class _LaunchRampForegroundRailingSpriteComponent extends SpriteComponent position = Vector2(22.8, 0.5); } } - -class _LaunchRampCloseWall extends BodyComponent with InitialPosition, Layered { - _LaunchRampCloseWall() : super(renderBody: false) { - layer = Layer.board; - } - - @override - Body createBody() { - final shape = EdgeShape()..set(Vector2.zero(), Vector2(0, 3)); - - final fixtureDef = FixtureDef(shape); - - final bodyDef = BodyDef() - ..userData = this - ..position = initialPosition; - - return world.createBody(bodyDef)..createFixture(fixtureDef); - } -} - -/// {@template launch_ramp_exit} -/// [LayerSensor] with [Layer.launcher] to filter [Ball]s exiting the -/// [LaunchRamp]. -/// {@endtemplate} -class _LaunchRampExit extends LayerSensor { - /// {@macro launch_ramp_exit} - _LaunchRampExit() - : super( - insideLayer: Layer.launcher, - outsideLayer: Layer.board, - orientation: LayerEntranceOrientation.down, - insideZIndex: ZIndexes.ballOnLaunchRamp, - outsideZIndex: ZIndexes.ballOnBoard, - ) { - layer = Layer.launcher; - } - - static final Vector2 _size = Vector2(1.6, 0.1); - - @override - Shape get shape => PolygonShape() - ..setAsBox( - _size.x, - _size.y, - initialPosition, - math.pi / 2, - ); -} diff --git a/packages/pinball_components/lib/src/components/layer.dart b/packages/pinball_components/lib/src/components/layer.dart index a39ad837..8418fac1 100644 --- a/packages/pinball_components/lib/src/components/layer.dart +++ b/packages/pinball_components/lib/src/components/layer.dart @@ -9,7 +9,7 @@ import 'package:flutter/material.dart'; /// ignoring others. This compatibility depends on bit masking operation /// between layers. For more information read: https://en.wikipedia.org/wiki/Mask_(computing). /// {@endtemplate} -mixin Layered on BodyComponent { +mixin Layered on BodyComponent { Layer _layer = Layer.all; /// {@macro layered} diff --git a/packages/pinball_components/lib/src/components/z_indexes.dart b/packages/pinball_components/lib/src/components/z_indexes.dart index be934abd..b59a9a4b 100644 --- a/packages/pinball_components/lib/src/components/z_indexes.dart +++ b/packages/pinball_components/lib/src/components/z_indexes.dart @@ -45,6 +45,12 @@ abstract class ZIndexes { static const launchRampForegroundRailing = _above + ballOnLaunchRamp; + static const flapperBack = _above + outerBoundary; + + static const flapperFront = _above + flapper; + + static const flapper = _above + ballOnLaunchRamp; + static const plunger = _above + launchRamp; static const rocket = _below + bottomBoundary; diff --git a/packages/pinball_components/pubspec.yaml b/packages/pinball_components/pubspec.yaml index 596408bb..bee6fd02 100644 --- a/packages/pinball_components/pubspec.yaml +++ b/packages/pinball_components/pubspec.yaml @@ -88,6 +88,7 @@ flutter: - assets/images/multiplier/x6/ - assets/images/score/ - assets/images/backbox/ + - assets/images/flapper/ flutter_gen: line_length: 80 diff --git a/packages/pinball_components/test/src/components/ball/ball_test.dart b/packages/pinball_components/test/src/components/ball/ball_test.dart index 321e137b..02175f16 100644 --- a/packages/pinball_components/test/src/components/ball/ball_test.dart +++ b/packages/pinball_components/test/src/components/ball/ball_test.dart @@ -36,13 +36,24 @@ void main() { }, ); - flameTester.test('add a BallScalingBehavior', (game) async { - final ball = Ball(baseColor: baseColor); - await game.ensureAdd(ball); - expect( - ball.descendants().whereType().length, - equals(1), - ); + group('adds', () { + flameTester.test('a BallScalingBehavior', (game) async { + final ball = Ball(baseColor: baseColor); + await game.ensureAdd(ball); + expect( + ball.descendants().whereType().length, + equals(1), + ); + }); + + flameTester.test('a BallGravitatingBehavior', (game) async { + final ball = Ball(baseColor: baseColor); + await game.ensureAdd(ball); + expect( + ball.descendants().whereType().length, + equals(1), + ); + }); }); group('body', () { diff --git a/packages/pinball_components/test/src/components/ball/behaviors/ball_gravitating_behavior_test.dart b/packages/pinball_components/test/src/components/ball/behaviors/ball_gravitating_behavior_test.dart new file mode 100644 index 00000000..de291f21 --- /dev/null +++ b/packages/pinball_components/test/src/components/ball/behaviors/ball_gravitating_behavior_test.dart @@ -0,0 +1,63 @@ +// ignore_for_file: cascade_invocations + +import 'dart:ui'; + +import 'package:flame/components.dart'; +import 'package:flame_test/flame_test.dart'; +import 'package:flutter_test/flutter_test.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/ball/behaviors/behaviors.dart'; + +import '../../../../helpers/helpers.dart'; + +void main() { + TestWidgetsFlutterBinding.ensureInitialized(); + final asset = Assets.images.ball.ball.keyName; + final flameTester = FlameTester(() => TestGame([asset])); + + group('BallGravitatingBehavior', () { + const baseColor = Color(0xFFFFFFFF); + test('can be instantiated', () { + expect( + BallGravitatingBehavior(), + isA(), + ); + }); + + flameTester.test('can be loaded', (game) async { + final ball = Ball.test(baseColor: baseColor); + final behavior = BallGravitatingBehavior(); + await ball.add(behavior); + await game.ensureAdd(ball); + expect( + ball.firstChild(), + equals(behavior), + ); + }); + + flameTester.test( + "overrides the body's horizontal gravity symmetrically", + (game) async { + final ball1 = Ball.test(baseColor: baseColor) + ..initialPosition = Vector2(10, 0); + await ball1.add(BallGravitatingBehavior()); + + final ball2 = Ball.test(baseColor: baseColor) + ..initialPosition = Vector2(-10, 0); + await ball2.add(BallGravitatingBehavior()); + + await game.ensureAddAll([ball1, ball2]); + game.update(1); + + expect( + ball1.body.gravityOverride!.x, + equals(-ball2.body.gravityOverride!.x), + ); + expect( + ball1.body.gravityOverride!.y, + equals(ball2.body.gravityOverride!.y), + ); + }, + ); + }); +} diff --git a/packages/pinball_components/test/src/components/ball/behaviors/ball_scaling_behavior_test.dart b/packages/pinball_components/test/src/components/ball/behaviors/ball_scaling_behavior_test.dart index 42cd9073..cd0a0486 100644 --- a/packages/pinball_components/test/src/components/ball/behaviors/ball_scaling_behavior_test.dart +++ b/packages/pinball_components/test/src/components/ball/behaviors/ball_scaling_behavior_test.dart @@ -35,17 +35,6 @@ void main() { ); }); - flameTester.test('can be loaded', (game) async { - final ball = Ball.test(baseColor: baseColor); - final behavior = BallScalingBehavior(); - await ball.add(behavior); - await game.ensureAdd(ball); - expect( - ball.firstChild(), - equals(behavior), - ); - }); - flameTester.test('scales the shape radius', (game) async { final ball1 = Ball.test(baseColor: baseColor) ..initialPosition = Vector2(0, 10); @@ -66,9 +55,9 @@ void main() { ); }); - flameTester.testGameWidget( + flameTester.test( 'scales the sprite', - setUp: (game, tester) async { + (game) async { final ball1 = Ball.test(baseColor: baseColor) ..initialPosition = Vector2(0, 10); await ball1.add(BallScalingBehavior()); @@ -80,9 +69,6 @@ void main() { await game.ensureAddAll([ball1, ball2]); game.update(1); - await tester.pump(); - await game.ready(); - final sprite1 = ball1.firstChild()!; final sprite2 = ball2.firstChild()!; expect( diff --git a/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart b/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart new file mode 100644 index 00000000..c53dc17b --- /dev/null +++ b/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart @@ -0,0 +1,53 @@ +// ignore_for_file: cascade_invocations + +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:flame_test/flame_test.dart'; +import 'package:flutter_test/flutter_test.dart'; +import 'package:mocktail/mocktail.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/flapper/behaviors/behaviors.dart'; + +import '../../../../helpers/helpers.dart'; + +class _MockBall extends Mock implements Ball {} + +class _MockContact extends Mock implements Contact {} + +void main() { + TestWidgetsFlutterBinding.ensureInitialized(); + final assets = [ + Assets.images.flapper.flap.keyName, + Assets.images.flapper.backSupport.keyName, + Assets.images.flapper.frontSupport.keyName, + ]; + final flameTester = FlameTester(() => TestGame(assets)); + + group( + 'FlapperSpinningBehavior', + () { + test('can be instantiated', () { + expect( + FlapperSpinningBehavior(), + isA(), + ); + }); + + flameTester.test( + 'beginContact plays the flapper animation', + (game) async { + final behavior = FlapperSpinningBehavior(); + final entrance = FlapperEntrance(); + final flap = FlapSpriteAnimationComponent(); + final flapper = Flapper.test(); + await flapper.addAll([entrance, flap]); + await entrance.add(behavior); + await game.ensureAdd(flapper); + + behavior.beginContact(_MockBall(), _MockContact()); + + expect(flap.playing, isTrue); + }, + ); + }, + ); +} diff --git a/packages/pinball_components/test/src/components/flapper/flapper_test.dart b/packages/pinball_components/test/src/components/flapper/flapper_test.dart new file mode 100644 index 00000000..497bb5f6 --- /dev/null +++ b/packages/pinball_components/test/src/components/flapper/flapper_test.dart @@ -0,0 +1,100 @@ +// ignore_for_file: cascade_invocations + +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:flame_test/flame_test.dart'; +import 'package:flutter_test/flutter_test.dart'; +import 'package:pinball_components/pinball_components.dart'; +import 'package:pinball_components/src/components/flapper/behaviors/behaviors.dart'; +import 'package:pinball_flame/pinball_flame.dart'; + +import '../../../helpers/helpers.dart'; + +void main() { + group('Flapper', () { + TestWidgetsFlutterBinding.ensureInitialized(); + final assets = [ + Assets.images.flapper.flap.keyName, + Assets.images.flapper.backSupport.keyName, + Assets.images.flapper.frontSupport.keyName, + ]; + final flameTester = FlameTester(() => TestGame(assets)); + + flameTester.test('loads correctly', (game) async { + final component = Flapper(); + await game.ensureAdd(component); + expect(game.contains(component), isTrue); + }); + + flameTester.testGameWidget( + 'renders correctly', + setUp: (game, tester) async { + await game.images.loadAll(assets); + final canvas = ZCanvasComponent(children: [Flapper()]); + await game.ensureAdd(canvas); + game.camera + ..followVector2(Vector2(3, -70)) + ..zoom = 25; + await tester.pump(); + }, + verify: (game, tester) async { + const goldenFilePath = '../golden/flapper/'; + final flapSpriteAnimationComponent = game + .descendants() + .whereType() + .first + ..playing = true; + final animationDuration = + flapSpriteAnimationComponent.animation!.totalDuration(); + + await expectLater( + find.byGame(), + matchesGoldenFile('${goldenFilePath}start.png'), + ); + + game.update(animationDuration * 0.25); + await tester.pump(); + await expectLater( + find.byGame(), + matchesGoldenFile('${goldenFilePath}middle.png'), + ); + + game.update(animationDuration * 0.75); + await tester.pump(); + await expectLater( + find.byGame(), + matchesGoldenFile('${goldenFilePath}end.png'), + ); + }, + ); + + flameTester.test('adds a FlapperSpiningBehavior to FlapperEntrance', + (game) async { + final flapper = Flapper(); + await game.ensureAdd(flapper); + + final flapperEntrance = flapper.firstChild()!; + expect( + flapperEntrance.firstChild(), + isNotNull, + ); + }); + + flameTester.test( + 'flap stops animating after animation completes', + (game) async { + final flapper = Flapper(); + await game.ensureAdd(flapper); + + final flapSpriteAnimationComponent = + flapper.firstChild()!; + + flapSpriteAnimationComponent.playing = true; + game.update( + flapSpriteAnimationComponent.animation!.totalDuration() + 0.1, + ); + + expect(flapSpriteAnimationComponent.playing, isFalse); + }, + ); + }); +} diff --git a/packages/pinball_components/test/src/components/golden/flapper/end.png b/packages/pinball_components/test/src/components/golden/flapper/end.png new file mode 100644 index 00000000..31319b37 Binary files /dev/null and b/packages/pinball_components/test/src/components/golden/flapper/end.png differ diff --git a/packages/pinball_components/test/src/components/golden/flapper/middle.png b/packages/pinball_components/test/src/components/golden/flapper/middle.png new file mode 100644 index 00000000..4f0484f3 Binary files /dev/null and b/packages/pinball_components/test/src/components/golden/flapper/middle.png differ diff --git a/packages/pinball_components/test/src/components/golden/flapper/start.png b/packages/pinball_components/test/src/components/golden/flapper/start.png new file mode 100644 index 00000000..e6da466a Binary files /dev/null and b/packages/pinball_components/test/src/components/golden/flapper/start.png differ diff --git a/packages/pinball_components/test/src/components/launch_ramp_test.dart b/packages/pinball_components/test/src/components/launch_ramp_test.dart index 44fa8609..38c0920b 100644 --- a/packages/pinball_components/test/src/components/launch_ramp_test.dart +++ b/packages/pinball_components/test/src/components/launch_ramp_test.dart @@ -9,7 +9,13 @@ import '../../helpers/helpers.dart'; void main() { group('LaunchRamp', () { - final flameTester = FlameTester(TestGame.new); + TestWidgetsFlutterBinding.ensureInitialized(); + final assets = [ + Assets.images.launchRamp.ramp.keyName, + Assets.images.launchRamp.backgroundRailing.keyName, + Assets.images.launchRamp.foregroundRailing.keyName, + ]; + final flameTester = FlameTester(() => TestGame(assets)); flameTester.test('loads correctly', (game) async { final component = LaunchRamp(); @@ -20,9 +26,12 @@ void main() { flameTester.testGameWidget( 'renders correctly', setUp: (game, tester) async { + await game.images.loadAll(assets); await game.ensureAdd(LaunchRamp()); game.camera.followVector2(Vector2.zero()); game.camera.zoom = 4.1; + await game.ready(); + await tester.pump(); }, verify: (game, tester) async { await expectLater( diff --git a/packages/pinball_flame/lib/pinball_flame.dart b/packages/pinball_flame/lib/pinball_flame.dart index 66d34b14..8d458574 100644 --- a/packages/pinball_flame/lib/pinball_flame.dart +++ b/packages/pinball_flame/lib/pinball_flame.dart @@ -4,5 +4,6 @@ export 'src/component_controller.dart'; export 'src/contact_behavior.dart'; export 'src/keyboard_input_controller.dart'; export 'src/parent_is_a.dart'; +export 'src/pinball_forge2d_game.dart'; export 'src/sprite_animation.dart'; export 'src/z_canvas_component.dart'; diff --git a/packages/pinball_flame/lib/src/pinball_forge2d_game.dart b/packages/pinball_flame/lib/src/pinball_forge2d_game.dart new file mode 100644 index 00000000..118baad9 --- /dev/null +++ b/packages/pinball_flame/lib/src/pinball_forge2d_game.dart @@ -0,0 +1,44 @@ +import 'dart:math'; + +import 'package:flame/game.dart'; +import 'package:flame_forge2d/flame_forge2d.dart'; +import 'package:flame_forge2d/world_contact_listener.dart'; + +// NOTE(wolfen): This should be removed when https://github.com/flame-engine/flame/pull/1597 is solved. +/// {@template pinball_forge2d_game} +/// A [Game] that uses the Forge2D physics engine. +/// {@endtemplate} +class PinballForge2DGame extends FlameGame implements Forge2DGame { + /// {@macro pinball_forge2d_game} + PinballForge2DGame({ + required Vector2 gravity, + }) : world = World(gravity), + super(camera: Camera()) { + camera.zoom = Forge2DGame.defaultZoom; + world.setContactListener(WorldContactListener()); + } + + @override + final World world; + + @override + void update(double dt) { + super.update(dt); + world.stepDt(min(dt, 1 / 60)); + } + + @override + Vector2 screenToFlameWorld(Vector2 position) { + throw UnimplementedError(); + } + + @override + Vector2 screenToWorld(Vector2 position) { + throw UnimplementedError(); + } + + @override + Vector2 worldToScreen(Vector2 position) { + throw UnimplementedError(); + } +} diff --git a/packages/pinball_flame/test/src/pinball_forge2d_game_test.dart b/packages/pinball_flame/test/src/pinball_forge2d_game_test.dart new file mode 100644 index 00000000..872f8b97 --- /dev/null +++ b/packages/pinball_flame/test/src/pinball_forge2d_game_test.dart @@ -0,0 +1,51 @@ +// ignore_for_file: cascade_invocations + +import 'package:flame/extensions.dart'; +import 'package:flame_test/flame_test.dart'; +import 'package:flutter_test/flutter_test.dart'; +import 'package:pinball_flame/pinball_flame.dart'; + +void main() { + final flameTester = FlameTester( + () => PinballForge2DGame(gravity: Vector2.zero()), + ); + + group('PinballForge2DGame', () { + test('can instantiate', () { + expect( + () => PinballForge2DGame(gravity: Vector2.zero()), + returnsNormally, + ); + }); + + flameTester.test( + 'screenToFlameWorld throws UnimpelementedError', + (game) async { + expect( + () => game.screenToFlameWorld(Vector2.zero()), + throwsUnimplementedError, + ); + }, + ); + + flameTester.test( + 'screenToWorld throws UnimpelementedError', + (game) async { + expect( + () => game.screenToWorld(Vector2.zero()), + throwsUnimplementedError, + ); + }, + ); + + flameTester.test( + 'worldToScreen throws UnimpelementedError', + (game) async { + expect( + () => game.worldToScreen(Vector2.zero()), + throwsUnimplementedError, + ); + }, + ); + }); +} diff --git a/test/game/components/controlled_ball_test.dart b/test/game/components/controlled_ball_test.dart index 17178e87..cfb3e157 100644 --- a/test/game/components/controlled_ball_test.dart +++ b/test/game/components/controlled_ball_test.dart @@ -2,7 +2,6 @@ import 'package:bloc_test/bloc_test.dart'; import 'package:flame/extensions.dart'; -import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flame_test/flame_test.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:mocktail/mocktail.dart'; @@ -15,7 +14,7 @@ import '../../helpers/helpers.dart'; // TODO(allisonryan0002): remove once // https://github.com/flame-engine/flame/pull/1520 is merged class _WrappedBallController extends BallController { - _WrappedBallController(Ball ball, this._gameRef) : super(ball); + _WrappedBallController(Ball ball, this._gameRef) : super(ball); final PinballGame _gameRef; diff --git a/test/game/components/launcher_test.dart b/test/game/components/launcher_test.dart new file mode 100644 index 00000000..c76e6b7e --- /dev/null +++ b/test/game/components/launcher_test.dart @@ -0,0 +1,85 @@ +// ignore_for_file: cascade_invocations + +import 'package:flame_test/flame_test.dart'; +import 'package:flutter_test/flutter_test.dart'; +import 'package:pinball/game/game.dart'; +import 'package:pinball_components/pinball_components.dart'; + +import '../../helpers/helpers.dart'; + +void main() { + TestWidgetsFlutterBinding.ensureInitialized(); + final assets = [ + Assets.images.launchRamp.ramp.keyName, + Assets.images.launchRamp.backgroundRailing.keyName, + Assets.images.launchRamp.foregroundRailing.keyName, + Assets.images.flapper.backSupport.keyName, + Assets.images.flapper.frontSupport.keyName, + Assets.images.flapper.flap.keyName, + Assets.images.plunger.plunger.keyName, + Assets.images.plunger.rocket.keyName, + ]; + final flameTester = FlameTester( + () => EmptyPinballTestGame(assets: assets), + ); + + group('Launcher', () { + flameTester.test( + 'loads correctly', + (game) async { + final launcher = Launcher(); + await game.ensureAdd(launcher); + + expect(game.contains(launcher), isTrue); + }, + ); + + group('loads', () { + flameTester.test( + 'a LaunchRamp', + (game) async { + final launcher = Launcher(); + await game.ensureAdd(launcher); + + final descendantsQuery = + launcher.descendants().whereType(); + expect(descendantsQuery.length, equals(1)); + }, + ); + + flameTester.test( + 'a Flapper', + (game) async { + final launcher = Launcher(); + await game.ensureAdd(launcher); + + final descendantsQuery = launcher.descendants().whereType(); + expect(descendantsQuery.length, equals(1)); + }, + ); + + flameTester.test( + 'a Plunger', + (game) async { + final launcher = Launcher(); + await game.ensureAdd(launcher); + + final descendantsQuery = launcher.descendants().whereType(); + expect(descendantsQuery.length, equals(1)); + }, + ); + + flameTester.test( + 'a RocketSpriteComponent', + (game) async { + final launcher = Launcher(); + await game.ensureAdd(launcher); + + final descendantsQuery = + launcher.descendants().whereType(); + expect(descendantsQuery.length, equals(1)); + }, + ); + }); + }); +} diff --git a/test/game/components/scoring_behavior_test.dart b/test/game/components/scoring_behavior_test.dart index 485183aa..3e0f7fb4 100644 --- a/test/game/components/scoring_behavior_test.dart +++ b/test/game/components/scoring_behavior_test.dart @@ -90,20 +90,6 @@ void main() { }, ); - flameBlocTester.testGameWidget( - 'plays score sound', - setUp: (game, tester) async { - final scoringBehavior = ScoringBehavior(points: Points.oneMillion); - await parent.add(scoringBehavior); - final canvas = ZCanvasComponent(children: [parent]); - await game.ensureAdd(canvas); - - scoringBehavior.beginContact(ball, _MockContact()); - - verify(audio.score).called(1); - }, - ); - flameBlocTester.testGameWidget( "adds a ScoreComponent at Ball's position with points", setUp: (game, tester) async { @@ -130,4 +116,57 @@ void main() { ); }); }); + + group('BumperScoringBehavior', () { + group('beginContact', () { + late GameBloc bloc; + late PinballAudio audio; + late Ball ball; + late BodyComponent parent; + + setUp(() { + audio = _MockPinballAudio(); + ball = _MockBall(); + final ballBody = _MockBody(); + when(() => ball.body).thenReturn(ballBody); + when(() => ballBody.position).thenReturn(Vector2.all(4)); + + parent = _TestBodyComponent(); + }); + + final flameBlocTester = FlameBlocTester( + gameBuilder: () => EmptyPinballTestGame( + audio: audio, + ), + blocBuilder: () { + bloc = _MockGameBloc(); + const state = GameState( + score: 0, + multiplier: 1, + rounds: 3, + bonusHistory: [], + ); + whenListen(bloc, Stream.value(state), initialState: state); + return bloc; + }, + assets: assets, + ); + + flameBlocTester.testGameWidget( + 'plays bumper sound', + setUp: (game, tester) async { + final scoringBehavior = BumperScoringBehavior( + points: Points.oneMillion, + ); + await parent.add(scoringBehavior); + final canvas = ZCanvasComponent(children: [parent]); + await game.ensureAdd(canvas); + + scoringBehavior.beginContact(ball, _MockContact()); + + verify(audio.bumper).called(1); + }, + ); + }); + }); } diff --git a/test/game/pinball_game_test.dart b/test/game/pinball_game_test.dart index 5246bc94..f27219f7 100644 --- a/test/game/pinball_game_test.dart +++ b/test/game/pinball_game_test.dart @@ -123,6 +123,9 @@ void main() { Assets.images.sparky.bumper.b.dimmed.keyName, Assets.images.sparky.bumper.c.lit.keyName, Assets.images.sparky.bumper.c.dimmed.keyName, + Assets.images.flapper.flap.keyName, + Assets.images.flapper.backSupport.keyName, + Assets.images.flapper.frontSupport.keyName, ]; late GameBloc gameBloc; @@ -322,7 +325,7 @@ void main() { (flipper) => flipper.side == BoardSide.left, ); - game.onTapDown(tapDownEvent); + game.onTapDown(0, tapDownEvent); expect(flippers.first.body.linearVelocity.y, isNegative); }); @@ -345,7 +348,7 @@ void main() { (flipper) => flipper.side == BoardSide.right, ); - game.onTapDown(tapDownEvent); + game.onTapDown(0, tapDownEvent); expect(flippers.first.body.linearVelocity.y, isNegative); }); @@ -368,14 +371,14 @@ void main() { (flipper) => flipper.side == BoardSide.left, ); - game.onTapDown(tapDownEvent); + game.onTapDown(0, tapDownEvent); expect(flippers.first.body.linearVelocity.y, isNegative); final tapUpEvent = _MockTapUpInfo(); when(() => tapUpEvent.eventPosition).thenReturn(eventPosition); - game.onTapUp(tapUpEvent); + game.onTapUp(0, tapUpEvent); await game.ready(); expect(flippers.first.body.linearVelocity.y, isPositive); @@ -399,11 +402,11 @@ void main() { (flipper) => flipper.side == BoardSide.left, ); - game.onTapDown(tapDownEvent); + game.onTapDown(0, tapDownEvent); expect(flippers.first.body.linearVelocity.y, isNegative); - game.onTapCancel(); + game.onTapCancel(0); expect(flippers.first.body.linearVelocity.y, isPositive); }); @@ -425,7 +428,7 @@ void main() { final plunger = game.descendants().whereType().first; - game.onTapDown(tapDownEvent); + game.onTapDown(0, tapDownEvent); game.update(1); @@ -451,7 +454,7 @@ void main() { final previousBalls = game.descendants().whereType().toList(); - game.onTapUp(tapUpEvent); + game.onTapUp(0, tapUpEvent); await game.ready(); expect(