feat: add opacity to game hud

pull/289/head
arturplaczek 3 years ago
parent 9e72bd76fa
commit 9c5382b9eb

@ -68,25 +68,28 @@ class _ScoreViewDecoration extends StatelessWidget {
const radius = BorderRadius.all(Radius.circular(12));
const borderWidth = 5.0;
return DecoratedBox(
decoration: BoxDecoration(
borderRadius: radius,
border: Border.all(
color: PinballColors.white,
width: borderWidth,
),
image: DecorationImage(
fit: BoxFit.cover,
image: AssetImage(
Assets.images.score.miniScoreBackground.path,
return Opacity(
opacity: 0.7,
child: DecoratedBox(
decoration: BoxDecoration(
borderRadius: radius,
border: Border.all(
color: PinballColors.white,
width: borderWidth,
),
image: DecorationImage(
fit: BoxFit.cover,
image: AssetImage(
Assets.images.score.miniScoreBackground.path,
),
),
),
),
child: Padding(
padding: const EdgeInsets.all(borderWidth - 1),
child: ClipRRect(
borderRadius: radius,
child: child,
child: Padding(
padding: const EdgeInsets.all(borderWidth - 1),
child: ClipRRect(
borderRadius: radius,
child: child,
),
),
),
);

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