diff --git a/packages/pinball_flame/lib/pinball_flame.dart b/packages/pinball_flame/lib/pinball_flame.dart index 7eb4c3a9..ec1d38d7 100644 --- a/packages/pinball_flame/lib/pinball_flame.dart +++ b/packages/pinball_flame/lib/pinball_flame.dart @@ -5,4 +5,5 @@ export 'src/component_controller.dart'; export 'src/contact_behavior.dart'; export 'src/keyboard_input_controller.dart'; export 'src/parent_is_a.dart'; +export 'src/pinball_canvas.dart'; export 'src/sprite_animation.dart'; diff --git a/packages/pinball_flame/lib/src/pinball_canvas.dart b/packages/pinball_flame/lib/src/pinball_canvas.dart new file mode 100644 index 00000000..06fa8344 --- /dev/null +++ b/packages/pinball_flame/lib/src/pinball_canvas.dart @@ -0,0 +1,207 @@ +// ignore_for_file: public_member_api_docs + +import 'dart:typed_data'; +import 'dart:ui'; + +import 'package:flame/components.dart'; +import 'package:flame/game.dart'; + +typedef CanvasAction = void Function(Canvas canvas); + +mixin AbsoluteRendering on PositionComponent { + @override + void renderTree(Canvas canvas) { + if (canvas is PinballCanvas) { + canvas.actions.add(this); + } + } +} + +class PinballCanvas implements Canvas { + PinballCanvas(this.canvas, this.camera); + + Canvas canvas; + Camera camera; + + List actions = []; + + void runPostActions() { + for (final action in actions) { + renderComponent(action); + } + actions.clear(); + } + + void renderComponent(PositionComponent component) { + canvas.save(); + // camera.viewport.apply(canvas); + camera.apply(canvas); + canvas.transform(component.transformMatrix.storage); + component.render(canvas); + canvas.restore(); + } + + @override + void clipPath(Path path, {bool doAntiAlias = true}) => + canvas.clipPath(path, doAntiAlias: doAntiAlias); + + @override + void clipRRect(RRect rrect, {bool doAntiAlias = true}) => + canvas.clipRRect(rrect, doAntiAlias: doAntiAlias); + + @override + void clipRect(Rect rect, + {ClipOp clipOp = ClipOp.intersect, bool doAntiAlias = true}) => + canvas.clipRect(rect, clipOp: clipOp, doAntiAlias: doAntiAlias); + + @override + void drawArc( + Rect rect, + double startAngle, + double sweepAngle, + bool useCenter, + Paint paint, + ) => + canvas.drawArc(rect, startAngle, sweepAngle, useCenter, paint); + + @override + void drawAtlas( + Image atlas, + List transforms, + List rects, + List? colors, + BlendMode? blendMode, + Rect? cullRect, + Paint paint, + ) => + canvas.drawAtlas( + atlas, + transforms, + rects, + colors, + blendMode, + cullRect, + paint, + ); + + @override + void drawCircle(Offset c, double radius, Paint paint) => canvas.drawCircle( + c, + radius, + paint, + ); + + @override + void drawColor(Color color, BlendMode blendMode) => + canvas.drawColor(color, blendMode); + + @override + void drawDRRect(RRect outer, RRect inner, Paint paint) => + canvas.drawDRRect(outer, inner, paint); + + @override + void drawImage(Image image, Offset offset, Paint paint) => + canvas.drawImage(image, offset, paint); + + @override + void drawImageNine(Image image, Rect center, Rect dst, Paint paint) => + canvas.drawImageNine(image, center, dst, paint); + + @override + void drawImageRect(Image image, Rect src, Rect dst, Paint paint) => + canvas.drawImageRect(image, src, dst, paint); + + @override + void drawLine(Offset p1, Offset p2, Paint paint) => + canvas.drawLine(p1, p2, paint); + + @override + void drawOval(Rect rect, Paint paint) => canvas.drawOval(rect, paint); + + @override + void drawPaint(Paint paint) => canvas.drawPaint(paint); + + @override + void drawParagraph(Paragraph paragraph, Offset offset) => + canvas.drawParagraph(paragraph, offset); + + @override + void drawPath(Path path, Paint paint) => canvas.drawPath(path, paint); + + @override + void drawPicture(Picture picture) => canvas.drawPicture(picture); + + @override + void drawPoints(PointMode pointMode, List points, Paint paint) => + canvas.drawPoints(pointMode, points, paint); + + @override + void drawRRect(RRect rrect, Paint paint) => canvas.drawRRect(rrect, paint); + + @override + void drawRawAtlas( + Image atlas, + Float32List rstTransforms, + Float32List rects, + Int32List? colors, + BlendMode? blendMode, + Rect? cullRect, + Paint paint, + ) => + canvas.drawRawAtlas( + atlas, + rstTransforms, + rects, + colors, + blendMode, + cullRect, + paint, + ); + + @override + void drawRawPoints(PointMode pointMode, Float32List points, Paint paint) => + canvas.drawRawPoints(pointMode, points, paint); + + @override + void drawRect(Rect rect, Paint paint) => canvas.drawRect(rect, paint); + + @override + void drawShadow( + Path path, + Color color, + double elevation, + bool transparentOccluder, + ) => + canvas.drawShadow(path, color, elevation, transparentOccluder); + + @override + void drawVertices(Vertices vertices, BlendMode blendMode, Paint paint) => + canvas.drawVertices(vertices, blendMode, paint); + + @override + int getSaveCount() => canvas.getSaveCount(); + + @override + void restore() => canvas.restore(); + + @override + void rotate(double radians) => canvas.rotate(radians); + + @override + void save() => canvas.save(); + + @override + void saveLayer(Rect? bounds, Paint paint) => canvas.saveLayer(bounds, paint); + + @override + void scale(double sx, [double? sy]) => canvas.scale(sx); + + @override + void skew(double sx, double sy) => canvas.skew(sx, sy); + + @override + void transform(Float64List matrix4) => canvas.transform(matrix4); + + @override + void translate(double dx, double dy) => canvas.translate(dx, dy); +}