diff --git a/test/game/components/game_bloc_status_listener_test.dart b/test/game/components/game_bloc_status_listener_test.dart index f5278a70..f2018fbd 100644 --- a/test/game/components/game_bloc_status_listener_test.dart +++ b/test/game/components/game_bloc_status_listener_test.dart @@ -191,18 +191,25 @@ void main() { flameTester.test( 'plays the game over voice over', (game) async { - final player = _MockPinballAudioPlayer(); + final audioPlayer = _MockPinballAudioPlayer(); final component = GameBlocStatusListener(); final repository = _MockLeaderboardRepository(); final backbox = Backbox( leaderboardRepository: repository, entries: const [], ); - await game.pump([component, backbox], pinballAudioPlayer: player); + await game.pump( + [component, backbox], + pinballAudioPlayer: audioPlayer, + ); component.onNewState(state); - verify(() => player.play(PinballAudio.gameOverVoiceOver)).called(1); + verify( + () => audioPlayer.play( + PinballAudio.gameOverVoiceOver, + ), + ).called(1); }, ); }); @@ -219,14 +226,18 @@ void main() { flameTester.test( 'plays the background music on start', (game) async { - final player = _MockPinballAudioPlayer(); + final audioPlayer = _MockPinballAudioPlayer(); final component = GameBlocStatusListener(); - await game.pump([component], pinballAudioPlayer: player); + await game.pump([component], pinballAudioPlayer: audioPlayer); expect(state.status, equals(GameStatus.playing)); component.onNewState(state); - verify(() => player.play(PinballAudio.backgroundMusic)).called(1); + verify( + () => audioPlayer.play( + PinballAudio.backgroundMusic, + ), + ).called(1); }, );