@ -51,7 +51,7 @@ class CameraFocusingBehavior extends Component
position: _foci[GameStatus.waiting]?.position ?? Vector2(0, -112),
),
GameStatus.playing: _FocusData(
zoom: size.y / 165,
zoom: size.y / 160,
position: _foci[GameStatus.playing]?.position ?? Vector2(0, -7.8),
GameStatus.gameOver: _FocusData(