diff --git a/packages/pinball_components/test/src/components/multiball_test.dart b/packages/pinball_components/test/src/components/multiball_test.dart index d2104f6c..660a2cae 100644 --- a/packages/pinball_components/test/src/components/multiball_test.dart +++ b/packages/pinball_components/test/src/components/multiball_test.dart @@ -50,35 +50,7 @@ void main() { }); }); - group('renders correctly', () { - flameTester.testGameWidget( - "'a'", - setUp: (game, tester) async { - await game.images.loadAll(assets); - final multiball = Multiball.d(); - await game.ensureAdd(multiball); - - await multiball.animate(); - await tester.pump(); - - expect( - multiball.children - .whereType() - .first - .current, - MultiballSpriteState.active, - ); - - game.camera.followVector2(Vector2.zero()); - }, - verify: (game, tester) async { - await expectLater( - find.byGame(), - matchesGoldenFile('golden/multiball/a-active.png'), - ); - }, - ); - }); + // TODO(ruimiguel): needs to add golden tests for multiball states. flameTester.test('animate switches between on and off sprites', (game) async {