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@ -53,20 +53,17 @@ class _FlutterForest extends Component {
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// TODO(alestiago): adjust positioning once sprites are added.
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// TODO(alestiago): Use [NestBumper] instead of [RoundBumper] once provided.
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final smallLeftNest = RoundBumper(
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position: position + Vector2(-4.8, 2.8),
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radius: 1,
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points: 10,
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);
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)..initialPosition = position + Vector2(-4.8, 2.8);
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final smallRightNest = RoundBumper(
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position: position + Vector2(0.5, -5.5),
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radius: 1,
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points: 10,
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);
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)..initialPosition = position + Vector2(0.5, -5.5);
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final bigNest = RoundBumper(
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position: position,
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radius: 2,
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points: 20,
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);
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)..initialPosition = position;
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await addAll([
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smallLeftNest,
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