refactor: renamed autopulling to autoPulling

pull/455/head
alestiago 3 years ago
parent 969e1802aa
commit 83712f6bec

@ -167,7 +167,7 @@ class PinballGame extends PinballForge2DGame
.whereType<FlameBlocProvider<PlungerCubit, PlungerState>>()
.first
.bloc
.autopulled();
.autoPulled();
} else {
final tappedLeftSide = info.eventPosition.widget.x < canvasSize.x / 2;
focusedBoardSide[pointerId] =

@ -9,5 +9,5 @@ class PlungerCubit extends Cubit<PlungerState> {
void released() => emit(PlungerState.releasing);
void autopulled() => emit(PlungerState.autopulling);
void autoPulled() => emit(PlungerState.autoPulling);
}

@ -5,12 +5,12 @@ enum PlungerState {
releasing,
autopulling,
autoPulling,
}
extension PlungerStateX on PlungerState {
bool get isPulling =>
this == PlungerState.pulling || this == PlungerState.autopulling;
this == PlungerState.pulling || this == PlungerState.autoPulling;
bool get isReleasing => this == PlungerState.releasing;
bool get isAutoPulling => this == PlungerState.autopulling;
bool get isAutoPulling => this == PlungerState.autoPulling;
}

@ -132,7 +132,7 @@ class _PlungerSpriteAnimationGroupComponent
animations = {
PlungerState.releasing: pullAnimation.reversed(),
PlungerState.pulling: pullAnimation,
PlungerState.autopulling: pullAnimation,
PlungerState.autoPulling: pullAnimation,
};
current = readBloc<PlungerCubit, PlungerState>().state;

@ -102,8 +102,8 @@ void main() {
final plungerBloc = _MockPlungerCubit();
whenListen<PlungerState>(
plungerBloc,
Stream.value(PlungerState.autopulling),
initialState: PlungerState.autopulling,
Stream.value(PlungerState.autoPulling),
initialState: PlungerState.autoPulling,
);
const strength = 2.0;

@ -434,7 +434,7 @@ void main() {
.single
.bloc;
expect(plungerBloc.state, PlungerState.autopulling);
expect(plungerBloc.state, PlungerState.autoPulling);
});
});
});

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