fix: change selected character speed to 12 fps (#348)

pull/362/head
arturplaczek 2 years ago committed by GitHub
parent e6005cd735
commit 81c017cce7
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GPG Key ID: 4AEE18F83AFDEB23

@ -91,7 +91,7 @@ class _SelectedCharacterState extends State<SelectedCharacter>
);
final animation = spriteSheet.createAnimation(
row: 0,
stepTime: 1 / 24,
stepTime: 1 / 12,
to: spriteSheet.rows * spriteSheet.columns,
);
if (_controller != null) _controller?.dispose();

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