From 7e7b05611253bf22d8e93d261ba5d687294f4c1a Mon Sep 17 00:00:00 2001 From: Alejandro Santiago Date: Fri, 15 Apr 2022 08:39:52 +0100 Subject: [PATCH] feat: inverted angle logic Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com> --- packages/pinball_components/lib/src/components/baseboard.dart | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/pinball_components/lib/src/components/baseboard.dart b/packages/pinball_components/lib/src/components/baseboard.dart index b1ccf009..03826d6c 100644 --- a/packages/pinball_components/lib/src/components/baseboard.dart +++ b/packages/pinball_components/lib/src/components/baseboard.dart @@ -91,7 +91,7 @@ class Baseboard extends BodyComponent with InitialPosition { const angle = 37.1 * (math.pi / 180); final bodyDef = BodyDef( position: initialPosition, - angle: angle * _side.direction, + angle: -angle * _side.direction, ); final body = world.createBody(bodyDef);