diff --git a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/behavior.dart b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/behavior.dart index ffa738cc..c1db4b0b 100644 --- a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/behavior.dart +++ b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/behavior.dart @@ -1 +1 @@ -export 'ramp_shot_behavior.dart'; +export 'ramp_contact_behavior.dart'; diff --git a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_shot_behavior.dart b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_contact_behavior.dart similarity index 87% rename from packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_shot_behavior.dart rename to packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_contact_behavior.dart index 15875e04..e7630de8 100644 --- a/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_shot_behavior.dart +++ b/packages/pinball_components/lib/src/components/spaceship_ramp/behavior/ramp_contact_behavior.dart @@ -4,13 +4,13 @@ import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:pinball_components/pinball_components.dart'; import 'package:pinball_flame/pinball_flame.dart'; -/// {@template ramp_shot_behavior} +/// {@template ramp_contact_behavior} /// Detects a [Ball]that enters in the [SpaceshipRamp]. /// /// The [Ball] can hit with sensor at door or sensor inside, just to recognize /// when if [Ball] comes from out. /// {@endtemplate} -class RampShotBehavior extends ContactBehavior { +class RampContactBehavior extends ContactBehavior { @override void beginContact(Object other, Contact contact) { super.beginContact(other, contact); diff --git a/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart b/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart index 472752cd..da419938 100644 --- a/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart +++ b/packages/pinball_components/lib/src/components/spaceship_ramp/spaceship_ramp.dart @@ -395,7 +395,7 @@ class RampSensor extends BodyComponent : bloc = RampSensorCubit(), super( children: [ - RampShotBehavior(), + RampContactBehavior(), ], renderBody: true, ) { diff --git a/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_shot_behavior_test.dart b/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_contact_behavior_test.dart similarity index 93% rename from packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_shot_behavior_test.dart rename to packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_contact_behavior_test.dart index 101e14e9..c020cd8a 100644 --- a/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_shot_behavior_test.dart +++ b/packages/pinball_components/test/src/components/spaceship_ramp/behavior/ramp_contact_behavior_test.dart @@ -28,12 +28,12 @@ void main() { final flameTester = FlameTester(() => TestGame(assets)); group( - 'RampShotBehavior', + 'RampContactBehavior', () { test('can be instantiated', () { expect( - RampShotBehavior(), - isA(), + RampContactBehavior(), + isA(), ); }); @@ -41,7 +41,7 @@ void main() { "beginContact with door sensor calls bloc 'onDoor'", (game) async { final ball = Ball(baseColor: Colors.red); - final behavior = RampShotBehavior(); + final behavior = RampContactBehavior(); final bloc = MockRampSensorCubit(); whenListen( bloc, @@ -72,7 +72,7 @@ void main() { "beginContact with inside sensor calls bloc 'onInside'", (game) async { final ball = Ball(baseColor: Colors.red); - final behavior = RampShotBehavior(); + final behavior = RampContactBehavior(); final bloc = MockRampSensorCubit(); whenListen( bloc,