diff --git a/test/game/components/initial_position_test.dart b/test/game/components/initial_position_test.dart index a1e27276..393d780a 100644 --- a/test/game/components/initial_position_test.dart +++ b/test/game/components/initial_position_test.dart @@ -5,8 +5,6 @@ import 'package:flame_test/flame_test.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:pinball/game/game.dart'; -class EmptyGame extends Forge2DGame {} - class TestBodyComponent extends BodyComponent with InitialPosition { @override Body createBody() { @@ -14,7 +12,7 @@ class TestBodyComponent extends BodyComponent with InitialPosition { } } -class TestPositionBodyComponent extends BodyComponent with InitialPosition { +class TestPositionedBodyComponent extends BodyComponent with InitialPosition { @override Body createBody() { return world.createBody(BodyDef()..position = initialPosition); @@ -22,7 +20,7 @@ class TestPositionBodyComponent extends BodyComponent with InitialPosition { } void main() { - final flameTester = FlameTester(EmptyGame.new); + final flameTester = FlameTester(Forge2DGame.new); group('InitialPosition', () { test('correctly sets and gets', () { final component = TestBodyComponent()..initialPosition = Vector2(1, 2); @@ -41,7 +39,7 @@ void main() { 'returns normally ' 'when the body sets the position to initial position', (game) async { - final component = TestPositionBodyComponent() + final component = TestPositionedBodyComponent() ..initialPosition = Vector2.zero(); await expectLater(