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@ -223,7 +223,6 @@ void main() {
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);
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(flippers.first.body.linearVelocity.y, isNegative);
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});
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@ -247,7 +246,6 @@ void main() {
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);
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(flippers.first.body.linearVelocity.y, isNegative);
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});
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@ -271,7 +269,6 @@ void main() {
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);
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(flippers.first.body.linearVelocity.y, isNegative);
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@ -303,12 +300,10 @@ void main() {
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);
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(flippers.first.body.linearVelocity.y, isNegative);
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game.onTapCancel();
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await game.ready();
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expect(flippers.first.body.linearVelocity.y, isPositive);
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});
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@ -331,7 +326,6 @@ void main() {
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final plunger = game.descendants().whereType<Plunger>().first;
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(plunger.body.linearVelocity.y, equals(7));
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});
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@ -349,7 +343,6 @@ void main() {
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final plunger = game.descendants().whereType<Plunger>().first;
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(plunger.body.linearVelocity.y, equals(7));
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@ -357,7 +350,6 @@ void main() {
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when(() => tapUpEvent.eventPosition).thenReturn(eventPosition);
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game.onTapUp(tapUpEvent);
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await game.ready();
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expect(plunger.body.linearVelocity.y, equals(0));
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});
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@ -377,12 +369,10 @@ void main() {
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final plunger = game.descendants().whereType<Plunger>().first;
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game.onTapDown(tapDownEvent);
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await game.ready();
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expect(plunger.body.linearVelocity.y, equals(7));
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game.onTapCancel();
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await game.ready();
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expect(plunger.body.linearVelocity.y, equals(0));
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});
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