diff --git a/packages/pinball_components/lib/src/components/flapper/flapper.dart b/packages/pinball_components/lib/src/components/flapper/flapper.dart index ac937995..f336273e 100644 --- a/packages/pinball_components/lib/src/components/flapper/flapper.dart +++ b/packages/pinball_components/lib/src/components/flapper/flapper.dart @@ -31,9 +31,7 @@ class Flapper extends Component { /// /// This can be used for testing [Flapper]'s behaviors in isolation. @visibleForTesting - Flapper.test({ - Iterable? children, - }) : super(children: children); + Flapper.test(); } /// {@template flapper_entrance} diff --git a/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart b/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart index 8e35ddc1..c53dc17b 100644 --- a/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart +++ b/packages/pinball_components/test/src/components/flapper/behaviors/flapper_spinning_behavior_test.dart @@ -36,10 +36,10 @@ void main() { 'beginContact plays the flapper animation', (game) async { final behavior = FlapperSpinningBehavior(); - final entrance = FlapperEntrance(); final flap = FlapSpriteAnimationComponent(); - final flapper = Flapper.test(children: [entrance, flap]); + final flapper = Flapper.test(); + await flapper.addAll([entrance, flap]); await entrance.add(behavior); await game.ensureAdd(flapper);