From 6627b2d91e381187c913d015009928b8d630685c Mon Sep 17 00:00:00 2001 From: RuiAlonso Date: Wed, 13 Apr 2022 09:06:10 +0200 Subject: [PATCH] refactor: add LauncherRamp nested to Launcher --- lib/game/components/launcher.dart | 2 +- lib/gen/assets.gen.dart | 4 ---- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/lib/game/components/launcher.dart b/lib/game/components/launcher.dart index 5a32f045..b9ec4a7f 100644 --- a/lib/game/components/launcher.dart +++ b/lib/game/components/launcher.dart @@ -20,7 +20,7 @@ class Launcher extends Forge2DBlueprint { final _rocket = RocketSpriteComponent()..position = Vector2(43, 62); - gameRef.addFromBlueprint(LaunchRamp()); addAll([_rocket, plunger]); + addBlueprint(LaunchRamp()); } } diff --git a/lib/gen/assets.gen.dart b/lib/gen/assets.gen.dart index 112fd4d2..97be7f3e 100644 --- a/lib/gen/assets.gen.dart +++ b/lib/gen/assets.gen.dart @@ -20,10 +20,6 @@ class $AssetsImagesComponentsGen { /// File path: assets/images/components/background.png AssetGenImage get background => const AssetGenImage('assets/images/components/background.png'); - - /// File path: assets/images/components/rocket.png - AssetGenImage get rocket => - const AssetGenImage('assets/images/components/rocket.png'); } class Assets {