diff --git a/packages/pinball_components/assets/images/boundary/bottom.png b/packages/pinball_components/assets/images/boundary/bottom.png index 90bfa493..806f7051 100644 Binary files a/packages/pinball_components/assets/images/boundary/bottom.png and b/packages/pinball_components/assets/images/boundary/bottom.png differ diff --git a/packages/pinball_components/assets/images/dino/dino-land-bottom.png b/packages/pinball_components/assets/images/dino/dino-land-bottom.png index 9aa42e12..6a20f1a7 100644 Binary files a/packages/pinball_components/assets/images/dino/dino-land-bottom.png and b/packages/pinball_components/assets/images/dino/dino-land-bottom.png differ diff --git a/packages/pinball_components/assets/images/dino/dino-land-top.png b/packages/pinball_components/assets/images/dino/dino-land-top.png index 18b92541..cb4c82f2 100644 Binary files a/packages/pinball_components/assets/images/dino/dino-land-top.png and b/packages/pinball_components/assets/images/dino/dino-land-top.png differ diff --git a/packages/pinball_components/lib/src/components/boundaries.dart b/packages/pinball_components/lib/src/components/boundaries.dart index 8c59d598..4f3f7fca 100644 --- a/packages/pinball_components/lib/src/components/boundaries.dart +++ b/packages/pinball_components/lib/src/components/boundaries.dart @@ -78,7 +78,7 @@ class _BottomBoundarySpriteComponent extends SpriteComponent with HasGameRef { this.sprite = sprite; size = sprite.originalSize / 10; anchor = Anchor.center; - position = Vector2(-5.4, 55.6); + position = Vector2(-5.2, 55.6); } } diff --git a/packages/pinball_components/lib/src/components/dino_walls.dart b/packages/pinball_components/lib/src/components/dino_walls.dart index 139e391b..d227fd1a 100644 --- a/packages/pinball_components/lib/src/components/dino_walls.dart +++ b/packages/pinball_components/lib/src/components/dino_walls.dart @@ -34,9 +34,10 @@ class _DinoTopWall extends BodyComponent with InitialPosition { priority: RenderPriority.dinoTopWall, children: [_DinoTopWallSpriteComponent()], ) { - renderBody = false; + renderBody = true; } + // TODO(ruimiguel): fix shapes for top wall. List _createFixtureDefs() { final fixturesDef = []; @@ -115,7 +116,7 @@ class _DinoTopWallSpriteComponent extends SpriteComponent with HasGameRef { ); this.sprite = sprite; size = sprite.originalSize / 10; - position = Vector2(22, -41.8); + position = Vector2(22.8, -38.9); } } diff --git a/packages/pinball_components/test/src/components/golden/boundaries.png b/packages/pinball_components/test/src/components/golden/boundaries.png index 4ac8f5eb..192d41b2 100644 Binary files a/packages/pinball_components/test/src/components/golden/boundaries.png and b/packages/pinball_components/test/src/components/golden/boundaries.png differ diff --git a/packages/pinball_components/test/src/components/golden/dino-walls.png b/packages/pinball_components/test/src/components/golden/dino-walls.png index 8c2ee569..945d8376 100644 Binary files a/packages/pinball_components/test/src/components/golden/dino-walls.png and b/packages/pinball_components/test/src/components/golden/dino-walls.png differ