diff --git a/lib/game/components/camera_controller.dart b/lib/game/components/camera_controller.dart index a4dc34d8..faecfb74 100644 --- a/lib/game/components/camera_controller.dart +++ b/lib/game/components/camera_controller.dart @@ -1,20 +1,25 @@ import 'dart:async'; import 'package:flame/components.dart'; +import 'package:flutter/material.dart'; import 'package:pinball_components/pinball_components.dart'; /// A [Component] that controls its game camera focus class CameraController extends Component with HasGameRef, KeyboardHandler { /// The camera position for the board + @visibleForTesting static final gamePosition = Vector2(0, -7.8); /// The camera position for the pinball panel + @visibleForTesting static final backboardPosition = Vector2(0, -100.8); /// The zoom value for the game mode + @visibleForTesting late final double gameZoom; /// The zoom value for the panel mode + @visibleForTesting late final double backboardZoom; @override