diff --git a/lib/game/components/ball.dart b/lib/game/components/ball.dart index f20eb2be..df5bddff 100644 --- a/lib/game/components/ball.dart +++ b/lib/game/components/ball.dart @@ -15,7 +15,7 @@ class Ball extends PositionBodyComponent }) : _position = position, super(size: Vector2.all(2)); - /// The initial position of the [Flipper] body. + /// The initial position of the [Ball] body. final Vector2 _position; /// Location of the sprite thar renders with the [Ball].