diff --git a/packages/pinball_components/lib/src/components/sparky_bumper.dart b/packages/pinball_components/lib/src/components/sparky_bumper.dart index 417548ef..ef6f81fa 100644 --- a/packages/pinball_components/lib/src/components/sparky_bumper.dart +++ b/packages/pinball_components/lib/src/components/sparky_bumper.dart @@ -25,7 +25,7 @@ class SparkyBumper extends BodyComponent with InitialPosition { inactiveAssetPath: Assets.images.sparkyBumper.a.inactive.keyName, spriteComponent: SpriteComponent( anchor: Anchor.center, - position: Vector2(0, -0.1), + position: Vector2(0, -0.2), ), ); @@ -36,7 +36,7 @@ class SparkyBumper extends BodyComponent with InitialPosition { inactiveAssetPath: Assets.images.sparkyBumper.b.inactive.keyName, spriteComponent: SpriteComponent( anchor: Anchor.center, - position: Vector2(0.1, -0.1), + position: Vector2(0.1, -0.2), ), ); @@ -47,7 +47,7 @@ class SparkyBumper extends BodyComponent with InitialPosition { inactiveAssetPath: Assets.images.sparkyBumper.c.inactive.keyName, spriteComponent: SpriteComponent( anchor: Anchor.center, - position: Vector2(0.1, -0.3), + position: Vector2(0.2, -0.5), ), ); @@ -75,8 +75,8 @@ class SparkyBumper extends BodyComponent with InitialPosition { final shape = EllipseShape( center: Vector2.zero(), - majorRadius: 3, - minorRadius: 2.25, + majorRadius: 2.85, + minorRadius: 2.15, )..rotate(math.pi / 2); final fixtureDef = FixtureDef(shape) ..friction = 0