From 57a430ad77bd6c042d87ba54c43a51fed2f39aad Mon Sep 17 00:00:00 2001 From: alestiago Date: Tue, 8 Mar 2022 16:24:27 +0000 Subject: [PATCH] refactor: used bigCircleShape.radius --- lib/game/components/flipper.dart | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/lib/game/components/flipper.dart b/lib/game/components/flipper.dart index ba124d17..908fdfce 100644 --- a/lib/game/components/flipper.dart +++ b/lib/game/components/flipper.dart @@ -111,15 +111,15 @@ class Flipper extends BodyComponent with KeyboardHandler { final trapeziumVertices = isLeft ? [ - Vector2(bigCircleShape.position.x, height / 2), + Vector2(bigCircleShape.position.x, bigCircleShape.radius), Vector2(smallCircleShape.position.x, smallCircleShape.radius), Vector2(smallCircleShape.position.x, -smallCircleShape.radius), - Vector2(bigCircleShape.position.x, -height / 2), + Vector2(bigCircleShape.position.x, -bigCircleShape.radius), ] : [ Vector2(smallCircleShape.position.x, smallCircleShape.radius), - Vector2(bigCircleShape.position.x, height / 2), - Vector2(bigCircleShape.position.x, -height / 2), + Vector2(bigCircleShape.position.x, bigCircleShape.radius), + Vector2(bigCircleShape.position.x, -bigCircleShape.radius), Vector2(smallCircleShape.position.x, -smallCircleShape.radius), ]; final trapezium = PolygonShape()..set(trapeziumVertices);