diff --git a/lib/game/components/flipper.dart b/lib/game/components/flipper.dart index ba124d17..908fdfce 100644 --- a/lib/game/components/flipper.dart +++ b/lib/game/components/flipper.dart @@ -111,15 +111,15 @@ class Flipper extends BodyComponent with KeyboardHandler { final trapeziumVertices = isLeft ? [ - Vector2(bigCircleShape.position.x, height / 2), + Vector2(bigCircleShape.position.x, bigCircleShape.radius), Vector2(smallCircleShape.position.x, smallCircleShape.radius), Vector2(smallCircleShape.position.x, -smallCircleShape.radius), - Vector2(bigCircleShape.position.x, -height / 2), + Vector2(bigCircleShape.position.x, -bigCircleShape.radius), ] : [ Vector2(smallCircleShape.position.x, smallCircleShape.radius), - Vector2(bigCircleShape.position.x, height / 2), - Vector2(bigCircleShape.position.x, -height / 2), + Vector2(bigCircleShape.position.x, bigCircleShape.radius), + Vector2(bigCircleShape.position.x, -bigCircleShape.radius), Vector2(smallCircleShape.position.x, -smallCircleShape.radius), ]; final trapezium = PolygonShape()..set(trapeziumVertices);