diff --git a/lib/game/components/controlled_ball.dart b/lib/game/components/controlled_ball.dart index 2f9c191e..dd3be0d9 100644 --- a/lib/game/components/controlled_ball.dart +++ b/lib/game/components/controlled_ball.dart @@ -11,10 +11,10 @@ import 'package:pinball_theme/pinball_theme.dart'; /// A [Ball] with a [BallController] attached. /// {@endtemplate} class ControlledBall extends Ball with Controls { - /// A [Ball] that starts at the [Plunger]. + /// A [Ball] that launches from the [Plunger]. /// /// When a launched [Ball] is lost, it will decrease the [GameState.balls] - /// count, and a new [Ball] is spawned at the [Plunger]. + /// count, and a new [Ball] is spawned. ControlledBall.launch({ required PinballTheme theme, }) : super(baseColor: theme.characterTheme.ballColor) {