diff --git a/packages/pinball_components/sandbox/lib/stories/layer/basic.dart b/packages/pinball_components/sandbox/lib/stories/layer/basic.dart index 956aa4f8..89ef337f 100644 --- a/packages/pinball_components/sandbox/lib/stories/layer/basic.dart +++ b/packages/pinball_components/sandbox/lib/stories/layer/basic.dart @@ -18,7 +18,7 @@ class BasicLayerGame extends BasicGame with TapDetector { Future onLoad() async { await add(BigSquare()..initialPosition = Vector2(30, -40)); await add(SmallSquare()..initialPosition = Vector2(50, -40)); - await add(SimpleBodyComponent()..initialPosition = Vector2(60, -40)); + await add(UnlayeredSquare()..initialPosition = Vector2(60, -40)); } @override @@ -53,7 +53,7 @@ class BigSquare extends BodyComponent with InitialPosition, Layered { await addAll( [ - SimpleBodyComponent()..initialPosition = Vector2.all(4), + UnlayeredSquare()..initialPosition = Vector2.all(4), SmallSquare()..initialPosition = Vector2.all(-4), ], ); @@ -79,8 +79,8 @@ class SmallSquare extends BodyComponent with InitialPosition, Layered { } } -class SimpleBodyComponent extends BodyComponent with InitialPosition { - SimpleBodyComponent() { +class UnlayeredSquare extends BodyComponent with InitialPosition { + UnlayeredSquare() { paint = Paint() ..color = const Color.fromARGB(255, 241, 8, 8) ..style = PaintingStyle.stroke;