diff --git a/lib/game/components/board.dart b/lib/game/components/board.dart index e447286d..a5bcc3fa 100644 --- a/lib/game/components/board.dart +++ b/lib/game/components/board.dart @@ -51,7 +51,7 @@ class _FlutterForest extends Component { @override Future onLoad() async { // TODO(alestiago): adjust positioning once sprites are added. - // TODO(alestiago): Use [NestBumper] instead of [RoundBumpet] once provided. + // TODO(alestiago): Use [NestBumper] instead of [RoundBumper] once provided. final smallLeftNest = RoundBumper( position: position + Vector2(-4.8, 2.8), radius: 1,