diff --git a/packages/pinball_components/lib/src/components/boundaries.dart b/packages/pinball_components/lib/src/components/boundaries.dart index 86e1844e..607b22de 100644 --- a/packages/pinball_components/lib/src/components/boundaries.dart +++ b/packages/pinball_components/lib/src/components/boundaries.dart @@ -68,7 +68,7 @@ class _BottomBoundarySpriteComponent extends SpriteComponent with HasGameRef { _BottomBoundarySpriteComponent() : super( anchor: Anchor.center, - position: Vector2(-5.4, 55.6), + position: Vector2(-5, 55.6), ); @override diff --git a/packages/pinball_components/lib/src/components/dino_walls.dart b/packages/pinball_components/lib/src/components/dino_walls.dart index cf6d572d..acf124c6 100644 --- a/packages/pinball_components/lib/src/components/dino_walls.dart +++ b/packages/pinball_components/lib/src/components/dino_walls.dart @@ -36,16 +36,16 @@ class _DinoTopWall extends BodyComponent with InitialPosition { List _createFixtureDefs() { final topStraightShape = EdgeShape() ..set( - Vector2(28.65, -35.1), - Vector2(29.5, -35.1), + Vector2(28.65, -34.3), + Vector2(29.5, -34.3), ); final topStraightFixtureDef = FixtureDef(topStraightShape); final topCurveShape = BezierCurveShape( controlPoints: [ topStraightShape.vertex1, - Vector2(18.8, -27), - Vector2(26.6, -21), + Vector2(18.8, -26.2), + Vector2(26.6, -20.2), ], ); final topCurveFixtureDef = FixtureDef(topCurveShape); @@ -53,8 +53,8 @@ class _DinoTopWall extends BodyComponent with InitialPosition { final middleCurveShape = BezierCurveShape( controlPoints: [ topCurveShape.vertices.last, - Vector2(27.8, -20.1), - Vector2(26.8, -19.5), + Vector2(27.8, -19.3), + Vector2(26.8, -18.7), ], ); final middleCurveFixtureDef = FixtureDef(middleCurveShape); @@ -62,8 +62,8 @@ class _DinoTopWall extends BodyComponent with InitialPosition { final bottomCurveShape = BezierCurveShape( controlPoints: [ middleCurveShape.vertices.last, - Vector2(23, -15), - Vector2(27, -15), + Vector2(23, -14.2), + Vector2(27, -14.2), ], ); final bottomCurveFixtureDef = FixtureDef(bottomCurveShape); @@ -71,7 +71,7 @@ class _DinoTopWall extends BodyComponent with InitialPosition { final bottomStraightShape = EdgeShape() ..set( bottomCurveShape.vertices.last, - Vector2(31, -14.5), + Vector2(31, -13.7), ); final bottomStraightFixtureDef = FixtureDef(bottomStraightShape); @@ -115,7 +115,7 @@ class _DinoTopWallSpriteComponent extends SpriteComponent with HasGameRef { ); this.sprite = sprite; size = sprite.originalSize / 10; - position = Vector2(22.8, -38.9); + position = Vector2(22.8, -38.1); } } @@ -210,6 +210,6 @@ class _DinoBottomWallSpriteComponent extends SpriteComponent with HasGameRef { ); this.sprite = sprite; size = sprite.originalSize / 10; - position = Vector2(23.6, -9.5); + position = Vector2(23.8, -9.5); } }