diff --git a/test/game/components/backbox/backbox_test.dart b/test/game/components/backbox/backbox_test.dart index 21dfab86..c6737bf6 100644 --- a/test/game/components/backbox/backbox_test.dart +++ b/test/game/components/backbox/backbox_test.dart @@ -655,6 +655,7 @@ void main() { flameTester.testGameWidget( 'adds LeaderboardDisplay on LeaderboardSuccessState', setUp: (game, _) async { + await game.onLoad(); whenListen( bloc, Stream.empty(), @@ -669,6 +670,7 @@ void main() { backbox, platformHelper: platformHelper, ); + await game.ready(); }, verify: (game, _) async { expect( @@ -681,6 +683,7 @@ void main() { flameTester.testGameWidget( 'adds LeaderboardFailureDisplay on LeaderboardFailureState', setUp: (game, _) async { + await game.onLoad(); whenListen( bloc, Stream.empty(), @@ -695,6 +698,7 @@ void main() { backbox, platformHelper: platformHelper, ); + await game.ready(); }, verify: (game, _) async { expect( diff --git a/test/game/components/bottom_group_test.dart b/test/game/components/bottom_group_test.dart index 40711b0e..87007d00 100644 --- a/test/game/components/bottom_group_test.dart +++ b/test/game/components/bottom_group_test.dart @@ -33,6 +33,7 @@ void main() { flameTester.testGameWidget( 'loads correctly', setUp: (game, _) async { + await game.onLoad(); final bottomGroup = BottomGroup(); await game.ensureAdd( FlameBlocProvider.value( @@ -40,6 +41,7 @@ void main() { children: [bottomGroup], ), ); + await game.ready(); }, verify: (game, _) async { expect(game.descendants().whereType().length, equals(1)); @@ -50,6 +52,7 @@ void main() { flameTester.testGameWidget( 'one left flipper', setUp: (game, _) async { + await game.onLoad(); final bottomGroup = BottomGroup(); await game.ensureAdd( FlameBlocProvider.value( @@ -76,6 +79,7 @@ void main() { flameTester.testGameWidget( 'one right flipper', setUp: (game, _) async { + await game.onLoad(); final bottomGroup = BottomGroup(); await game.ensureAdd( FlameBlocProvider.value( @@ -102,6 +106,7 @@ void main() { flameTester.testGameWidget( 'two Baseboards', setUp: (game, _) async { + await game.onLoad(); final bottomGroup = BottomGroup(); await game.ensureAdd( FlameBlocProvider.value( @@ -123,6 +128,7 @@ void main() { flameTester.testGameWidget( 'two Kickers', setUp: (game, _) async { + await game.onLoad(); final bottomGroup = BottomGroup(); await game.ensureAdd( FlameBlocProvider.value(