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@ -1,6 +1,5 @@
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// ignore_for_file: cascade_invocations
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import 'package:flame/components.dart';
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import 'package:flame_forge2d/flame_forge2d.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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@ -24,18 +23,21 @@ void main() {
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game.camera.zoom = 4.1;
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},
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verify: (game, tester) async {
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final plunger = game.descendants().whereType<Plunger>().first;
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plunger.pull();
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game.update(1);
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await tester.pump();
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/plunger/start.png'),
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matchesGoldenFile('golden/plunger/pull.png'),
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);
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final plunger = game.descendants().whereType<Plunger>().first;
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plunger.pull();
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plunger.release();
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game.update(1);
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await tester.pump();
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/plunger/end.png'),
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matchesGoldenFile('golden/plunger/release.png'),
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);
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},
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);
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@ -150,33 +152,6 @@ void main() {
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expect(plunger.body.linearVelocity.y, isPositive);
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expect(plunger.body.linearVelocity.x, isZero);
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});
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flameTester.test(
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'animates when called',
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(game) async {
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await game.ensureAdd(plunger);
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plunger.pull();
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final animation =
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plunger.descendants().whereType<SpriteAnimationComponent>().first;
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expect(animation.playing, isTrue);
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},
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);
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flameTester.test(
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'stops animating after animation completes',
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(game) async {
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await game.ensureAdd(plunger);
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plunger.pull();
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game.update(1);
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final animation =
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plunger.descendants().whereType<SpriteAnimationComponent>().first;
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expect(animation.playing, isFalse);
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},
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);
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});
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group('release', () {
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@ -210,35 +185,6 @@ void main() {
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expect(plunger.body.linearVelocity.x, isZero);
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},
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);
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flameTester.test(
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'animates when called',
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(game) async {
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await game.ensureAdd(plunger);
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plunger.pull();
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plunger.release();
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final animation =
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plunger.descendants().whereType<SpriteAnimationComponent>().first;
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expect(animation.playing, isTrue);
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},
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);
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flameTester.test(
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'stops animating after animation completes',
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(game) async {
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await game.ensureAdd(plunger);
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plunger.pull();
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plunger.release();
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game.update(1);
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final animation =
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plunger.descendants().whereType<SpriteAnimationComponent>().first;
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expect(animation.playing, isFalse);
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},
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);
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});
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});
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