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@ -41,7 +41,8 @@ class SpaceshipRamp extends Forge2DBlueprint {
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final spaceshipRamp = _SpaceshipRampBackground();
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final spaceshipRampBoardOpeningSprite =
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_SpaceshipRampBoardOpeningSpriteComponent();
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_SpaceshipRampBoardOpeningSpriteComponent()
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..position = Vector2(3.4, -39.5);
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final spaceshipRampForegroundRailing = _SpaceshipRampForegroundRailing();
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@ -167,7 +168,6 @@ class _SpaceshipRampBoardOpeningSpriteComponent extends SpriteComponent
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this.sprite = sprite;
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size = sprite.originalSize / 10;
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anchor = Anchor.center;
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position = Vector2(3.4, -39.5);
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}
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}
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