diff --git a/lib/game/components/flutter_forest/flutter_forest.dart b/lib/game/components/flutter_forest/flutter_forest.dart index 57bd24c4..9717ee8b 100644 --- a/lib/game/components/flutter_forest/flutter_forest.dart +++ b/lib/game/components/flutter_forest/flutter_forest.dart @@ -42,7 +42,7 @@ class FlutterForest extends Component with ZIndex { )..initialPosition = Vector2(21.8, -46.75), DashAnimatronic( children: [ - AnimatronicLoopingBehavior(animationCoolDown: 4), + AnimatronicLoopingBehavior(animationCoolDown: 11), ], )..position = Vector2(20, -66), FlutterForestBonusBehavior(), diff --git a/lib/game/components/sparky_scorch/sparky_scorch.dart b/lib/game/components/sparky_scorch/sparky_scorch.dart index c7cd71d3..2d0a239c 100644 --- a/lib/game/components/sparky_scorch/sparky_scorch.dart +++ b/lib/game/components/sparky_scorch/sparky_scorch.dart @@ -35,7 +35,7 @@ class SparkyScorch extends Component { )..initialPosition = Vector2(-3.3, -52.55), SparkyAnimatronic( children: [ - AnimatronicLoopingBehavior(animationCoolDown: 3), + AnimatronicLoopingBehavior(animationCoolDown: 8), ], )..position = Vector2(-14, -58.2), SparkyComputer(