diff --git a/lib/game/components/sling_shot.dart b/lib/game/components/sling_shot.dart index 1c4c4378..e49a0c44 100644 --- a/lib/game/components/sling_shot.dart +++ b/lib/game/components/sling_shot.dart @@ -1,6 +1,7 @@ import 'package:flame/extensions.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'package:flutter/material.dart'; +import 'package:geometry/geometry.dart' show centroid; import 'package:pinball/game/game.dart'; /// {@template sling_shot} @@ -84,11 +85,3 @@ class SlingShot extends BodyComponent { return body; } } - -/// For more information: https://en.wikipedia.org/wiki/Centroid -// TODO(alestiago): move to geometry package. -Vector2 centroid(List vertices) { - assert(vertices.isNotEmpty, 'Vertices must not be empty'); - final sum = vertices.reduce((a, b) => a + b); - return sum / vertices.length.toDouble(); -}