diff --git a/lib/game/components/backbox/bloc/backbox_bloc.dart b/lib/game/components/backbox/bloc/backbox_bloc.dart index f51af960..9df40a32 100644 --- a/lib/game/components/backbox/bloc/backbox_bloc.dart +++ b/lib/game/components/backbox/bloc/backbox_bloc.dart @@ -48,8 +48,8 @@ class BackboxBloc extends Bloc { ), ); emit(InitialsSuccessState()); - } catch (e, s) { - addError(e, s); + } catch (error, stackTrace) { + addError(error, stackTrace); emit(InitialsFailureState()); } } diff --git a/lib/game/components/backbox/bloc/backbox_event.dart b/lib/game/components/backbox/bloc/backbox_event.dart index 6d94d55e..35da28fd 100644 --- a/lib/game/components/backbox/bloc/backbox_event.dart +++ b/lib/game/components/backbox/bloc/backbox_event.dart @@ -12,7 +12,7 @@ abstract class BackboxEvent extends Equatable { /// Event that triggers the user initials display. /// {@endtemplate} class PlayerInitialsRequested extends BackboxEvent { - /// {@template player_initials_requested} + /// {@macro player_initials_requested} const PlayerInitialsRequested({ required this.score, required this.character, @@ -28,11 +28,11 @@ class PlayerInitialsRequested extends BackboxEvent { List get props => [score, character]; } -/// {@template player_initials_submited} +/// {@template player_initials_submitted} /// Event that submits the user score and initials. /// {@endtemplate} -class PlayerInitialsSubmited extends BackboxEvent { - /// {@template player_initials_requested} +class PlayerInitialsSubmitted extends BackboxEvent { + /// {@macro player_initials_submitted} const PlayerInitialsSubmited({ required this.score, required this.initials, diff --git a/lib/game/components/backbox/bloc/backbox_state.dart b/lib/game/components/backbox/bloc/backbox_state.dart index 47adc53f..558e29ff 100644 --- a/lib/game/components/backbox/bloc/backbox_state.dart +++ b/lib/game/components/backbox/bloc/backbox_state.dart @@ -26,7 +26,7 @@ class LeaderboardSuccessState extends BackboxState { List get props => []; } -/// State when the leaderboard was successfully loaded. +/// State when the leaderboard failed to load. class LeaderboardFailureState extends BackboxState { @override List get props => []; diff --git a/lib/game/components/backbox/displays/initials_submission_failure_display.dart b/lib/game/components/backbox/displays/initials_submission_failure_display.dart index d92afdbf..178354c2 100644 --- a/lib/game/components/backbox/displays/initials_submission_failure_display.dart +++ b/lib/game/components/backbox/displays/initials_submission_failure_display.dart @@ -13,7 +13,7 @@ final _bodyTextPaint = TextPaint( ); /// {@template initials_submission_failure_display} -/// Display when the initials failed to submitted. +/// [Backbox] display for when a failure occurs during initials submission. /// {@endtemplate} class InitialsSubmissionFailureDisplay extends TextComponent with HasGameRef { diff --git a/lib/game/components/backbox/displays/initials_submission_success_display.dart b/lib/game/components/backbox/displays/initials_submission_success_display.dart index 14e27692..46c35b0e 100644 --- a/lib/game/components/backbox/displays/initials_submission_success_display.dart +++ b/lib/game/components/backbox/displays/initials_submission_success_display.dart @@ -13,7 +13,7 @@ final _bodyTextPaint = TextPaint( ); /// {@template initials_submission_success_display} -/// Display when the initials were successfully submitted. +/// [Backbox] display for initials successfully submitted. /// {@endtemplate} class InitialsSubmissionSuccessDisplay extends TextComponent with HasGameRef { diff --git a/test/game/components/backbox/bloc/backbox_bloc_test.dart b/test/game/components/backbox/bloc/backbox_bloc_test.dart index 6cf92efc..51a88c1a 100644 --- a/test/game/components/backbox/bloc/backbox_bloc_test.dart +++ b/test/game/components/backbox/bloc/backbox_bloc_test.dart @@ -31,9 +31,9 @@ void main() { ], ); - group('PlayerInitialsSubmited', () { + group('PlayerInitialsSubmitted', () { blocTest( - 'adds [LoadingState, InitialsSuccessState] when submission works', + 'adds [LoadingState, InitialsSuccessState] when submission succeeds', setUp: () { leaderboardRepository = _MockLeaderboardRepository(); when( @@ -61,7 +61,7 @@ void main() { ); blocTest( - 'adds [LoadingState, InitialsSuccessState] when submission works', + 'adds [LoadingState, InitialsFailureState] when submission fails', setUp: () { leaderboardRepository = _MockLeaderboardRepository(); when( diff --git a/test/game/components/backbox/bloc/backbox_event_test.dart b/test/game/components/backbox/bloc/backbox_event_test.dart index f0e334f4..c6c2cced 100644 --- a/test/game/components/backbox/bloc/backbox_event_test.dart +++ b/test/game/components/backbox/bloc/backbox_event_test.dart @@ -42,7 +42,7 @@ void main() { }); }); - group('PlayerInitialsSubmited', () { + group('PlayerInitialsSubmitted', () { test('can be instantiated', () { expect( PlayerInitialsSubmited( diff --git a/test/game/components/backbox/bloc/backbox_state_test.dart b/test/game/components/backbox/bloc/backbox_state_test.dart index ff18a5b5..3cc825b9 100644 --- a/test/game/components/backbox/bloc/backbox_state_test.dart +++ b/test/game/components/backbox/bloc/backbox_state_test.dart @@ -47,7 +47,7 @@ void main() { }); group('InitialsFormState', () { - test('can be InitialsFormState', () { + test('can be instantiated', () { expect( InitialsFormState( score: 0,