After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 24 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 25 KiB |
After Width: | Height: | Size: 24 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 24 KiB |
After Width: | Height: | Size: 26 KiB |
After Width: | Height: | Size: 25 KiB |
@ -0,0 +1,344 @@
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// ignore_for_file: cascade_invocations
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import 'package:flame/components.dart';
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import 'package:flame_test/flame_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball_components/pinball_components.dart';
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import '../../helpers/helpers.dart';
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void main() {
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group('MultiplierSpriteGroupComponent', () {
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TestWidgetsFlutterBinding.ensureInitialized();
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final assets = [
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Assets.images.multiplier.x2.active.keyName,
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Assets.images.multiplier.x2.inactive.keyName,
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Assets.images.multiplier.x3.active.keyName,
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Assets.images.multiplier.x3.inactive.keyName,
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Assets.images.multiplier.x4.active.keyName,
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Assets.images.multiplier.x4.inactive.keyName,
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Assets.images.multiplier.x5.active.keyName,
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Assets.images.multiplier.x5.inactive.keyName,
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Assets.images.multiplier.x6.active.keyName,
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Assets.images.multiplier.x6.inactive.keyName,
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];
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final flameTester = FlameTester(() => TestGame(assets));
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group('renders correctly', () {
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flameTester.testGameWidget(
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'x2 active',
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = MultiplierSpriteGroupComponent(
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position: Vector2.zero(),
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onAssetPath: Assets.images.multiplier.x2.active.keyName,
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offAssetPath: Assets.images.multiplier.x2.inactive.keyName,
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);
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await game.ensureAdd(multiplier);
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multiplier.current = MultiplierSpriteState.active;
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await tester.pump();
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expect(
|
||||
game.children
|
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.whereType<MultiplierSpriteGroupComponent>()
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.first
|
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.current,
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MultiplierSpriteState.active,
|
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x2-active.png'),
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);
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},
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);
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flameTester.testGameWidget(
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'x2 inactive',
|
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setUp: (game, tester) async {
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await game.images.loadAll(assets);
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await game.ensureAdd(
|
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MultiplierSpriteGroupComponent(
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position: Vector2.zero(),
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onAssetPath: Assets.images.multiplier.x2.active.keyName,
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offAssetPath: Assets.images.multiplier.x2.inactive.keyName,
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),
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);
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await tester.pump();
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expect(
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game.children
|
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.inactive,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x2-inactive.png'),
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);
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},
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);
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flameTester.testGameWidget(
|
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'x3 active',
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||||
setUp: (game, tester) async {
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await game.images.loadAll(assets);
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final multiplier = MultiplierSpriteGroupComponent(
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position: Vector2.zero(),
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onAssetPath: Assets.images.multiplier.x3.active.keyName,
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offAssetPath: Assets.images.multiplier.x3.inactive.keyName,
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);
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await game.ensureAdd(multiplier);
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multiplier.current = MultiplierSpriteState.active;
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await tester.pump();
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expect(
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game.children
|
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.whereType<MultiplierSpriteGroupComponent>()
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.first
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.current,
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MultiplierSpriteState.active,
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);
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game.camera.followVector2(Vector2.zero());
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},
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verify: (game, tester) async {
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await expectLater(
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find.byGame<TestGame>(),
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matchesGoldenFile('golden/multipliers/x3-active.png'),
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);
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},
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||||
);
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||||
flameTester.testGameWidget(
|
||||
'x3 inactive',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
|
||||
await game.ensureAdd(
|
||||
MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
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onAssetPath: Assets.images.multiplier.x3.active.keyName,
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||||
offAssetPath: Assets.images.multiplier.x3.inactive.keyName,
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||||
),
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||||
);
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await tester.pump();
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||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
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.first
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||||
.current,
|
||||
MultiplierSpriteState.inactive,
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||||
);
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||||
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||||
game.camera.followVector2(Vector2.zero());
|
||||
},
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||||
verify: (game, tester) async {
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||||
await expectLater(
|
||||
find.byGame<TestGame>(),
|
||||
matchesGoldenFile('golden/multipliers/x3-inactive.png'),
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||||
);
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||||
},
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||||
);
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||||
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||||
flameTester.testGameWidget(
|
||||
'x4 active',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
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||||
final multiplier = MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
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||||
onAssetPath: Assets.images.multiplier.x4.active.keyName,
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offAssetPath: Assets.images.multiplier.x4.inactive.keyName,
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);
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await game.ensureAdd(multiplier);
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||||
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||||
multiplier.current = MultiplierSpriteState.active;
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||||
await tester.pump();
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||||
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||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
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||||
.current,
|
||||
MultiplierSpriteState.active,
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);
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||||
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||||
game.camera.followVector2(Vector2.zero());
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||||
},
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verify: (game, tester) async {
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await expectLater(
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||||
find.byGame<TestGame>(),
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||||
matchesGoldenFile('golden/multipliers/x4-active.png'),
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);
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||||
},
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||||
);
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||||
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||||
flameTester.testGameWidget(
|
||||
'x4 inactive',
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||||
setUp: (game, tester) async {
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||||
await game.images.loadAll(assets);
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||||
await game.ensureAdd(
|
||||
MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
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onAssetPath: Assets.images.multiplier.x4.active.keyName,
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||||
offAssetPath: Assets.images.multiplier.x4.inactive.keyName,
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||||
),
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||||
);
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||||
await tester.pump();
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||||
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||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
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||||
.current,
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||||
MultiplierSpriteState.inactive,
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||||
);
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||||
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||||
game.camera.followVector2(Vector2.zero());
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||||
},
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||||
verify: (game, tester) async {
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||||
await expectLater(
|
||||
find.byGame<TestGame>(),
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||||
matchesGoldenFile('golden/multipliers/x4-inactive.png'),
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||||
);
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||||
},
|
||||
);
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||||
|
||||
flameTester.testGameWidget(
|
||||
'x5 active',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
|
||||
final multiplier = MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
|
||||
onAssetPath: Assets.images.multiplier.x5.active.keyName,
|
||||
offAssetPath: Assets.images.multiplier.x5.inactive.keyName,
|
||||
);
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||||
await game.ensureAdd(multiplier);
|
||||
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||||
multiplier.current = MultiplierSpriteState.active;
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||||
await tester.pump();
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||||
|
||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
|
||||
.current,
|
||||
MultiplierSpriteState.active,
|
||||
);
|
||||
|
||||
game.camera.followVector2(Vector2.zero());
|
||||
},
|
||||
verify: (game, tester) async {
|
||||
await expectLater(
|
||||
find.byGame<TestGame>(),
|
||||
matchesGoldenFile('golden/multipliers/x5-active.png'),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.testGameWidget(
|
||||
'x5 inactive',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
|
||||
await game.ensureAdd(
|
||||
MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
|
||||
onAssetPath: Assets.images.multiplier.x5.active.keyName,
|
||||
offAssetPath: Assets.images.multiplier.x5.inactive.keyName,
|
||||
),
|
||||
);
|
||||
await tester.pump();
|
||||
|
||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
|
||||
.current,
|
||||
MultiplierSpriteState.inactive,
|
||||
);
|
||||
|
||||
game.camera.followVector2(Vector2.zero());
|
||||
},
|
||||
verify: (game, tester) async {
|
||||
await expectLater(
|
||||
find.byGame<TestGame>(),
|
||||
matchesGoldenFile('golden/multipliers/x5-inactive.png'),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.testGameWidget(
|
||||
'x6 active',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
|
||||
final multiplier = MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
|
||||
onAssetPath: Assets.images.multiplier.x6.active.keyName,
|
||||
offAssetPath: Assets.images.multiplier.x6.inactive.keyName,
|
||||
);
|
||||
await game.ensureAdd(multiplier);
|
||||
|
||||
multiplier.current = MultiplierSpriteState.active;
|
||||
await tester.pump();
|
||||
|
||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
|
||||
.current,
|
||||
MultiplierSpriteState.active,
|
||||
);
|
||||
|
||||
game.camera.followVector2(Vector2.zero());
|
||||
},
|
||||
verify: (game, tester) async {
|
||||
await expectLater(
|
||||
find.byGame<TestGame>(),
|
||||
matchesGoldenFile('golden/multipliers/x6-active.png'),
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
flameTester.testGameWidget(
|
||||
'x6 inactive',
|
||||
setUp: (game, tester) async {
|
||||
await game.images.loadAll(assets);
|
||||
await game.ensureAdd(
|
||||
MultiplierSpriteGroupComponent(
|
||||
position: Vector2.zero(),
|
||||
onAssetPath: Assets.images.multiplier.x6.active.keyName,
|
||||
offAssetPath: Assets.images.multiplier.x6.inactive.keyName,
|
||||
),
|
||||
);
|
||||
await tester.pump();
|
||||
|
||||
expect(
|
||||
game.children
|
||||
.whereType<MultiplierSpriteGroupComponent>()
|
||||
.first
|
||||
.current,
|
||||
MultiplierSpriteState.inactive,
|
||||
);
|
||||
|
||||
game.camera.followVector2(Vector2.zero());
|
||||
},
|
||||
verify: (game, tester) async {
|
||||
await expectLater(
|
||||
find.byGame<TestGame>(),
|
||||
matchesGoldenFile('golden/multipliers/x6-inactive.png'),
|
||||
);
|
||||
},
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|