test: reorder tests

pull/276/head
RuiAlonso 3 years ago
parent c048d873a6
commit 205ee637f3

@ -9,7 +9,6 @@ import 'package:pinball_components/pinball_components.dart';
import '../../helpers/helpers.dart';
void main() {
TestWidgetsFlutterBinding.ensureInitialized();
TestWidgetsFlutterBinding.ensureInitialized();
final assets = [
Assets.images.score.fiveThousand.keyName,
@ -20,6 +19,66 @@ void main() {
final flameTester = FlameTester(() => TestGame(assets));
group('ScoreComponent', () {
flameTester.testGameWidget(
'loads correctly',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
},
verify: (game, tester) async {
final texts = game.descendants().whereType<SpriteComponent>().length;
expect(texts, equals(1));
},
);
flameTester.testGameWidget(
'has a movement effect',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
game.update(0.5);
await tester.pump();
},
verify: (game, tester) async {
final text = game.descendants().whereType<SpriteComponent>().first;
expect(text.firstChild<MoveEffect>(), isNotNull);
},
);
flameTester.testGameWidget(
'is removed once finished',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
game.update(1);
game.update(0); // Ensure all component removals
await tester.pump();
},
verify: (game, tester) async {
expect(game.children.length, equals(0));
},
);
group('renders correctly', () {
flameTester.testGameWidget(
'5000 points',
@ -143,65 +202,5 @@ void main() {
group('Effects', () {
final flameTester = FlameTester(() => TestGame(assets));
flameTester.testGameWidget(
'renders correctly',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
},
verify: (game, tester) async {
final texts = game.descendants().whereType<SpriteComponent>().length;
expect(texts, equals(1));
},
);
flameTester.testGameWidget(
'has a movement effect',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
game.update(0.5);
await tester.pump();
},
verify: (game, tester) async {
final text = game.descendants().whereType<SpriteComponent>().first;
expect(text.firstChild<MoveEffect>(), isNotNull);
},
);
flameTester.testGameWidget(
'is removed once finished',
setUp: (game, tester) async {
await game.images.loadAll(assets);
game.camera.followVector2(Vector2.zero());
await game.ensureAdd(
ScoreComponent(
points: Points.oneMillion,
position: Vector2.zero(),
),
);
game.update(1);
game.update(0); // Ensure all component removals
await tester.pump();
},
verify: (game, tester) async {
expect(game.children.length, equals(0));
},
);
});
}

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