fix: placed plunge aligned with straight launcher path

pull/40/head
RuiAlonso 4 years ago
parent dc5c38b8c2
commit 167a6b2295

@ -187,10 +187,10 @@ class PinballGame extends Forge2DGame
plunger = Plunger(
position: screenToWorld(
Vector2(
camera.viewport.effectiveSize.x / 1.035,
camera.viewport.effectiveSize.x / 2,
camera.viewport.effectiveSize.y - compressionDistance,
) -
Vector2(160, 0),
) +
Vector2(400, 0),
),
compressionDistance: compressionDistance,
),

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