diff --git a/lib/game/components/ball.dart b/lib/game/components/ball.dart index 0795767c..01990225 100644 --- a/lib/game/components/ball.dart +++ b/lib/game/components/ball.dart @@ -72,7 +72,7 @@ class Ball extends BodyComponent with InitialPosition { /// Allows the [Ball] to be affected by forces. /// - /// If when previously [stop]ed, the previous ball's velocity is not kept. + /// If previously [stop]ed, the previous ball's velocity is not kept. void resume() { body.setType(BodyType.dynamic); }