fix: merge conflicts

pull/147/head
alestiago 4 years ago
parent 1f3c28eefa
commit 14e3210276

@ -88,11 +88,6 @@ class PinballGame extends Forge2DGame
);
}
Future<void> _addRamps() async {
unawaited(addFromBlueprint(SpaceshipRamp()));
unawaited(addFromBlueprint(LaunchRamp()));
}
Future<void> spawnBall() async {
// TODO(alestiago): Remove once this logic is moved to controller.
var plunger = firstChild<Plunger>();

@ -6,9 +6,9 @@ import 'helpers.dart';
class PinballGameTest extends PinballGame {
PinballGameTest()
: super(
audio: MockPinballAudio(),
theme: const PinballTheme(
characterTheme: DashTheme(),
audio: MockPinballAudio(),
),
);
}
@ -16,9 +16,9 @@ class PinballGameTest extends PinballGame {
class DebugPinballGameTest extends DebugPinballGame {
DebugPinballGameTest()
: super(
audio: MockPinballAudio(),
theme: const PinballTheme(
characterTheme: DashTheme(),
audio: MockPinballAudio(),
),
);
}

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